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I like the slows if I'm going 1v1 or 1v2 because definitely that is helpful, but at the same time, I'm hoping that my team doesn't necessarily need me to carry and do all of the CC in a team fight. Hopefully they have a slow or two as well, or some type of stopping spell which prevents the enemy from getting away.
Thanks for the comments!
I would personally recommend using Rylai's Crystal Scepter over Frozen Mallet, however. Seismic Shard and Unstoppable Force both scale pretty well with AP (70% and 100% AP Ratios) and Rylai's makes it even harder for people to get away from you. Think of how well an Unstoppable Force + Ground Slam combo can be with extra slow added in before you even use Seismic Shard!
Also, I'd get Glacial Shroud before I get Sunfire. Malphite is REALLY Mana hungry so I like getting this item earlier, but that's just me :)
But yeah, not bad :)