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Spells:
Flash
Ignite
Ability Order
Void Shift (PASSIVE)
Malzahar Passive Ability
Runes
Ignite helps getting first blood or some early kills. Casting Ignite works with your passive and it does not break your ultimate's channel.
Flash is your escape tool. Malzahar lacks any form of CC so having Flash helps you survive/escape. But you can use Flash in an offensive manner early game to surprise your dying opponent with your deadly combo.
Flash is your escape tool. Malzahar lacks any form of CC so having Flash helps you survive/escape. But you can use Flash in an offensive manner early game to surprise your dying opponent with your deadly combo.
Skills
Passive: Summon Voidling
After casting 4 spells, Malzahar summons an uncontrollable Voidling to engage enemy units for 21 seconds. Voidlings have 200 + 50 x lvl Health and 20 + 5 x lvl Damage.
Voidlings Grow after 7 seconds (+50% Damage/Armor), and Frenzy after 14 seconds (+100% Attack Speed).
Q: Call of the Void
Malzahar opens two portals to the void. After a short delay, they fire projectiles which deal 80 / 135 / 190 / 245 / 300 (+80% of ability power) magic damage and silence champions for 1.4 / 1.8 / 2.2 / 2.6 / 3 seconds.
Cost 90 / 100 / 110 / 120 / 130mana
Range 900
The damage is based on the position of your target. For example, if the target is in the center point of Q, he gets hit by both projectiles and receives full damage plus a longer duration of silence. If only one projectile hits the target he only receives half damage and a shorter duration of silence. It is actualy an easy skill to dodge so you should only use it when you're certain the target will stay for the damage.![]()
W: Null Zone
Malzahar creates a zone of negative energy for 5 seconds. The zone damages nearby enemies for 5/6/7/8/9% (+0.01%) of their max health each second (damage to Monsters is capped).
Cooldown 16 seconds
Cost 90 / 100 / 110 / 120 / 130 mana
Range 800
E: Malefic Visions
Malzahar infects his target's mind, dealing 80 / 140 / 200 / 260 / 320 (+80% of ability power) magic damage over 4 seconds. If the target dies during this time, the visions pass to a nearby enemy and Malzahar gains 10 / 14 / 18 / 22 / 26 mana.
Cost 60 / 75 / 90 / 105 / 120mana
Range 600
R: Nether Grasp
Malzahar channels the essence of the Void to suppress the target (stuns and disables summoner spells), dealing 250 / 400 / 550 (+150% of ability power) magic damage over 2.5 seconds.
Cost 150mana
Range 575
After casting 4 spells, Malzahar summons an uncontrollable Voidling to engage enemy units for 21 seconds. Voidlings have 200 + 50 x lvl Health and 20 + 5 x lvl Damage.
Voidlings Grow after 7 seconds (+50% Damage/Armor), and Frenzy after 14 seconds (+100% Attack Speed).
Malzahar opens two portals to the void. After a short delay, they fire projectiles which deal 80 / 135 / 190 / 245 / 300 (+80% of ability power) magic damage and silence champions for 1.4 / 1.8 / 2.2 / 2.6 / 3 seconds.
Cost 90 / 100 / 110 / 120 / 130mana
Range 900
The damage is based on the position of your target. For example, if the target is in the center point of Q, he gets hit by both projectiles and receives full damage plus a longer duration of silence. If only one projectile hits the target he only receives half damage and a shorter duration of silence. It is actualy an easy skill to dodge so you should only use it when you're certain the target will stay for the damage.
Malzahar creates a zone of negative energy for 5 seconds. The zone damages nearby enemies for 5/6/7/8/9% (+0.01%) of their max health each second (damage to Monsters is capped).
Cooldown 16 seconds
Cost 90 / 100 / 110 / 120 / 130 mana
Range 800
Malzahar infects his target's mind, dealing 80 / 140 / 200 / 260 / 320 (+80% of ability power) magic damage over 4 seconds. If the target dies during this time, the visions pass to a nearby enemy and Malzahar gains 10 / 14 / 18 / 22 / 26 mana.
Cost 60 / 75 / 90 / 105 / 120mana
Range 600
Malzahar channels the essence of the Void to suppress the target (stuns and disables summoner spells), dealing 250 / 400 / 550 (+150% of ability power) magic damage over 2.5 seconds.
Cost 150mana
Range 575
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