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Master YI, The BOSS _(NOT A SPAM BUILD)_
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Spells:
Ghost
Exhaust
Ability Order
Double Strike (PASSIVE)
Master Yi Passive Ability
Introduction
MASTER YI
Master Yi is a fast char that can diliver great amount of damage in short period of time. He is one of the greatest (if not the best) carry/pusher/farmer ingame.
Apart of great dps, huge criticals.

Double Strike is a very good early game ability, thats make you hit 2X more. Enabling Wuju Style in a Double Strike you can hit 4X more! That is the best way to get the First Blood.

Cooldown - 18/16/14/12/10 seconds
Cost - 80/90/100/110/120 Mana
Range - 600
Alpha Strike is a very good early game ability, that teleport you to your target striking 4 enemys in battlefield. He can be used to farm, killing minions very fast. You can't hit the same person multiple times, so catching 2 heroes alone wont mean you hit both of em 2 times. If you use Alpha Strike in your target and than enable Wuju Style and Double Strike, you can take out a great amount of oponent HP pool very fast (use this sequence to kill the enemy).

Cooldown - 35 seconds
Cost - 70/85/100/115/130 Mana
Range - Self
Meditate can be a very good ability at early game, if you have a magic or a range enemy that draw your health without difficulty. With Meditate you can stay at your lane more time, getting more gold and exp.

Cooldown - 25 seconds
Cost - 40 Mana
Range - Self
Wuju Style is a very good ability at early and late game, giving you damage all the time and if used its double your effectiveness.

Cooldown - 75 seconds
Cost - 120/120/120 Mana
Range - Self
Highlander is the most important skill, used in all killing and runing combos. The best on it is that after killing an champion you can use this again and get an easy multi kill.
I take Ghost because it allows you to move to the places where the action is happening in no time and it is great to use with your ultimate for a devasting movement speed.
Exhaust is a generally great spell, great for picking out champions in a teamfight making them unable to escape, to slow chasers or to blind enemy Attack Damage carries.
Some people prefer Flash over Ghost. Flash in to clean up a kill just out of Alpha Strike range, Flash out to escape a gank. Flash through the jungle to chase or escape.
Exhaust is a generally great spell, great for picking out champions in a teamfight making them unable to escape, to slow chasers or to blind enemy Attack Damage carries.
Some people prefer Flash over Ghost. Flash in to clean up a kill just out of Alpha Strike range, Flash out to escape a gank. Flash through the jungle to chase or escape.
If you want to Jungle, I would advise you to follow MeesterCheeSeen Guide http://www.mobafire.com/league-of-legends/build/jungle-master-yi-constantly-mia-45139, the best Jungle Master Yi Guide ever!
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