Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Flash
Exhaust
Ability Order
Stone Skin (PASSIVE)
Wukong Passive Ability
Monkey Sayan/ Skill Sequence
Ive both Wukong almost instantly, he seemed like a REALLY fun champ to play with... and i wasnt disappoited. I dunno about your opinion but i think he gets really strong mid game. His ulti is a really teamfight changer and at level 11 it start to dish out some real damage.
I find that masteries in the utility tree are pretty much useless, and much better going offensive and defensive. going 21/9 with some ArP, CD red inc crit dmg and going till nimbless in def.
know i dont have much dodge just from runes, but the added speed when you dodge a minion or champ in lane, can be a deciding factor for the dash as well as to get out quick after harass.
He is annoying, can harass will provoke rage-like coments on your spin to win
I changed my skill sequence and found it much more effective
maxing Nimbus strike solo first is very ineffective. it does alot more base damage than crushing blow thats true, but lowering CD on crushing blow increases your dps and tower destroying ability. leveling both equaly proves to be more effective but also depends on items stage you are, but it just depends on your enemies. Do tanks already have an armor item ( crushing blow works better here) or simply if you need a better chase capability then nimbus works best.
i go mix of Atk speed and ArP red for a decent early game, which makes last hiting alot easier, i know his Q gives 30% armor reduction but that is only for a few seconds and its only on 1 enemy so some ArP is always usefull.http://www.mobafire.com/league-of-legends/edit-build#
i mix Flat MR and per level for a good early and a better late
Dodge is a luck stat but at around 7% that means that you will dodge some attacks some actually crucial and when harrassing you will dodge minion and that nimbless mastery will prove to be awesome
i mix Flat MR and per level for a good early and a better late
Dodge is a luck stat but at around 7% that means that you will dodge some attacks some actually crucial and when harrassing you will dodge minion and that nimbless mastery will prove to be awesome
For items i normally star with boots and 3 hp pots if i have a good dual lane, which i can harass and get kills, if not i start with doran shield for extra hp, armor and Hp reg.
I normally rush Brutallizer not only for a later youmuu's but also that brutallizer stats have a good synergy with THA monkey :). CD red, ArP and dmg. Next i go for phase, a good first item for a Lovely Trinity Force. Some ppl rush sheen, its good but i find that your overall dps is much lower than actually rushing for a BF then Bloodthirster, wukong farm extremely well and you actually start to dish out some threatful dmg and have decent survavability. only after i actually go for Trinity Force, i roam around this time with 210 AD and with all the stats of trinity i have insane burst, chasing capability and survavability. now it comes to my defense item. Almost 100% of my games i go for GA, it gives good Armor, MR and you can revive every 5m, which makes u less the focus on team fights which makes u a insane deadly annoying MONKEY :) but sure Banshee's for a heavy AP/disable team, thornmail for a fed/farmed trynda/yi or frozen mallet if you just like high HP. With GA i end with 150 armor, 137 MR without passive. For last item its a random pick, i normally either go for IE or blackcleaver for AS extra ArP and more dmg. Full build with IE as last item, i've done 1000dmg with Q on squishies ( Q does not crit ) and with a 4s CD its a BIG plus to get trinity force.
I normally rush Brutallizer not only for a later youmuu's but also that brutallizer stats have a good synergy with THA monkey :). CD red, ArP and dmg. Next i go for phase, a good first item for a Lovely Trinity Force. Some ppl rush sheen, its good but i find that your overall dps is much lower than actually rushing for a BF then Bloodthirster, wukong farm extremely well and you actually start to dish out some threatful dmg and have decent survavability. only after i actually go for Trinity Force, i roam around this time with 210 AD and with all the stats of trinity i have insane burst, chasing capability and survavability. now it comes to my defense item. Almost 100% of my games i go for GA, it gives good Armor, MR and you can revive every 5m, which makes u less the focus on team fights which makes u a insane deadly annoying MONKEY :) but sure Banshee's for a heavy AP/disable team, thornmail for a fed/farmed trynda/yi or frozen mallet if you just like high HP. With GA i end with 150 armor, 137 MR without passive. For last item its a random pick, i normally either go for IE or blackcleaver for AS extra ArP and more dmg. Full build with IE as last item, i've done 1000dmg with Q on squishies ( Q does not crit ) and with a 4s CD its a BIG plus to get trinity force.
FLASH and EXHAUST!! OWNAGE PURE and simple
Flash: i consider the best spell of the game, close gaps. jump walls, tower diving its insane.
Exhaust: simply his dash its great but no slow and early game this racks up some kills
Teleport: is good on any champ, ganks, defense but i find unless on a well organized team there are much better
Ignite: Always useful especially against WW, irelia xin or any lifesteal but with exhaust they wont deal enough dmg back to actually need that extra, 50% healing reduc is always nice but there are better options
Cleanse: Same as Ignite it has its uses, check your enemy team ( ranked) and decide if you need to
clarity, CV, Heal, Revive, RAlly : just dont have uses. use them if your new to the champ and not confortable
Flash: i consider the best spell of the game, close gaps. jump walls, tower diving its insane.
Exhaust: simply his dash its great but no slow and early game this racks up some kills
Teleport: is good on any champ, ganks, defense but i find unless on a well organized team there are much better
Ignite: Always useful especially against WW, irelia xin or any lifesteal but with exhaust they wont deal enough dmg back to actually need that extra, 50% healing reduc is always nice but there are better options
Cleanse: Same as Ignite it has its uses, check your enemy team ( ranked) and decide if you need to
clarity, CV, Heal, Revive, RAlly : just dont have uses. use them if your new to the champ and not confortable
Pros
Extremely fun to play
stealth-like dodge ( i love a WW, annie, malz, morde using their ultis on a well timed clone)
Good Dps mid-late game
Nice Burst
A very disruptive/damaging Ulti
Cons
Early game his reliant on a good partner.
somewhat item dependent
If your teamates are sissys you'll feed ALOT
Extremely fun to play
stealth-like dodge ( i love a WW, annie, malz, morde using their ultis on a well timed clone)
Good Dps mid-late game
Nice Burst
A very disruptive/damaging Ulti
Cons
Early game his reliant on a good partner.
somewhat item dependent
If your teamates are sissys you'll feed ALOT
Unless you have good comunication and an good aoe CC like annie amumu NEVER go in a teamfight first with this guide. Your suppose to go in second dash to carry hit with Q and ulti the enemy team the extra second you get for going second will most likely enable you to knock all 5 enemys dish some good aoe dmg and most likely their carry dead. then clone get out and dash back again. Enemies will be confused, most likely 2,3 dead already and raging at the monkey and their own team :)
You must be logged in to comment. Please login or register.