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Choose Champion Build:
Spells:
Clarity
Heal
Ability Order
Tailwind (PASSIVE)
Janna Passive Ability
Btw
The second build is just an idea to make sure I can do some damage if my teammates die. Because untill now I always have the same problem: My whole team is dead and I'm alone but I can't really do much because 1) I don't do any damage at all and 2) I'm pretty squishy so I'll probably die soon too. With this build I can make sure that I'll do some damage and that my shield absorbs more damage so thats 2 in 1 :D
With these runes you'll have 27,54 + 14,85 + 5,31 + 5,31 = 53,01 ability power at lvl 18.
With your masteries you'll have 53,01 + 21 + 5% = 77,71 AP @ Lvl 18 :D
Or you use the cooldown runes and then you'll have 40% cooldown reduction.
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