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Nami Build Guide by Rath101

Support Nami Guide (Very Basic): The Ultimate Buff! (Slight W.I.P)

Support Nami Guide (Very Basic): The Ultimate Buff! (Slight W.I.P)

Updated on May 29, 2017
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League of Legends Build Guide Author Rath101 Build Guide By Rath101 2 5 43,334 Views 10 Comments
2 5 43,334 Views 10 Comments League of Legends Build Guide Author Rath101 Nami Build Guide By Rath101 Updated on May 29, 2017
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1
Kalaaver (32) | February 6, 2014 1:53pm
I agree with all the previous comments, i'm not going to down-vote though. Fist you must organize, make more columns, and use nicer images. Your masteries are strange to me, and you put in Pros and Cons "Hard to get kills" you shouldn't even be "trying" to get kills as a support, maybe the occasional escaping champion.
1
SmokedCarpenter (53) | November 20, 2013 11:52am
Scout is a terrible mastery point. Marks should be changed as MissMaw said to either Mpen or hybrid pen.

Your guide is way too short, lacking detail and coding. Runes and masteries chapters in particular give me 0 insight as to why you chose those runes/masteries over some other options.

I'm not going to vote but you need to work on this A LOT if you ever want to make 50%
1
Rath101 (2) | November 20, 2013 9:21am
Thank You
1
Bioalchemist (155) | November 20, 2013 9:16am
maw made some great points and i agree whole heartily. i will add some more thoughts:

the fairie charm start CAN work but i agree that you should provide two starts: one with pots and no charm and the one you have already provided.

again that skill order...while it can be situational based on your lane partner more often than not R>E>W>Q is the way to go. naturally this can be adjusted based on the flow of the game...and your adc...for instance i have laned with adc's (yes in silver) that don't seem to understand what tidecallers does...even so...you simply cast it on yourself to make use of the slow for your adc to hopefully catch one of your lane opponents.

boots of lucidity are an option and a decent one...but for most supports i prefer mobility...why? cause you can get to places faster and get wards spread out faster..and clear wards faster.

even though it seems like common sense you must include oracle's elixir as part of your items. it is core to every support.

i wouldn't build shurelya's and mikaels...2 philo based items? doubtful that you will ever have enough money...actually you are lucky if you have enough to complete aegis. spend that money on oracles and wards.

for runes i agree again with maw....though i run armor marks on my supports...you won't do the damage but you can take more damage and get more in their face without worrying as much about the repercussions.

keep at it :)
1
Rath101 (2) | November 20, 2013 7:30am
Thank you MissMaw you really helped!
1
Jovy (953) | November 20, 2013 3:30am
Your runes are really odd. Armor seals and flat MR glyphs = good, marks + quints = bad. Optimal choices would be flat HP quints (work super well with most supports and especially squishy ones like Nami) and either flat AD marks, magic pen or hybrid marks. They're all expensive but I'm sure you'll see the incredible boost of damage you'll get from it.

Exhaust is a very good spell but for aggressive supports, such as Nami, Ignite is the optimal pick. You may have not ever played with Ignite and if that's the case you should definitely try it out. You drastically up your laning power and are usually able to secure many more kill using this over Exhaust.
It's not hard to understand why but you might be wondering why the upped kill potential beats Exhaust. Especially in late game. Well it somewhat doesn't, honestly. Exhaust is incredibly useful in late game and in certain situations you cannot afford to pick Ignite over it. Situations being: when being vs high burst assassins such as Zed, when being vs AS-based champions such as Vayne and, lastly, when being vs an unfavorable match-up. In any other case Ignite beats Exhaust simply because you will be able to get your AD so fed that it won't matter as much that you do not have Exhaust.

Ohmwrecker, Athene's and WOTA should be removed from your guide completely. Athene's is way too expensive for a support, in this season, WOTA isn't good anymore and Ohmwrecker doesn't really give you anything you need. Definitely shouldn't be core. Your starting items should be changed. Faerie charm might seem like a good idea but in reality it won't sustain your mana as much as 2 mana potions will in the long run. I recommend going with 3 sight wards, 1 vision ward and 3 health pots + 2 mana pots. Moblity boots are better than Ionian's.

Your skill order should be R > E > W > Q, not W > E. Why? Well Nami is primarily a poke support and not a healer. Her heal is good even at lower levels and unless you're losing or against an unfavorable match-up you shouldn't max your heal first.

Remove the points from Perseverance and Summoner's resolve (absolutely no idea why you went with that lol) and extend your tree to Block without taking Tough Skin or Bladed Armor and with taking 3 points in Hardiness and one point in offense for the improved exhaust/ignite. 1-13-16



Recommend rewriting your guide as there are countless grammar and or spelling mistakes as well as incorrect commas and so on. You should try to sound more "professional".


Happy to change my vote if things improve, feel free to let me know via pm, Good luck :]
1
Rath101 (2) | November 19, 2013 10:19pm
Thank you sirell
1
sirell (400) | November 19, 2013 6:45pm
Runes are incorrect, item choices are lacking, masteries (particularly defence tree) are incorrectly specced.

You should probably look up how to play basic support before you start writing guides. You should also probably wait for the new patches to come through first.
1
Hawaiian Delight | November 19, 2013 6:42pm
Guide was quick and to the point. Build looks very viable. Gonna give it a try.
1
Rath101 (2) | November 19, 2013 6:19pm
This was my first guide so please tell me what u think and how i can improve it.
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