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Spells:
Smite
Exhaust
Ability Order
Soul Eater (PASSIVE)
Nasus Passive Ability
Introduction
I can explain this choice for many reason :
- During early game, Nasus can't hit correctly. He doesn't have damages to farm correctly. He need his SPIRIT FIRE to get gold.
- When he is solo, he is so armorless that he must stay under tower and, if he does it, the tower hits the creeps he wanted.
- When he is with a DPS to kill heros, he can't farm his SIPHONING STRIKE. And when he is with a tank, he can't make any kill.
I can say it, he is useless in early.
In jungle, he can take his time for farming. He can buff his SIPHONING STRIKE and his SPIRIT FIRE enables he quick jungle. His level is equal the midder. And his WITHER makes him a perfect ganker.
I begin my jungle with a cloth armor and five health potion like a normal jungler. The Madred's Bloodrazor is to farm easily, the Ninja Tabi to escape more attacks and Trinity Force to upgrade his SIPHONING STRIKE. The other items depend the ennemy team composition. A carry AD will be contered with a Thornmail and an Atma's Impaler is a good choice to get more damages. But don't forget magic resist with a Banshee, a Force of Nature or a Quicksilver Sash.
I begin the jungle with FIRE SPIRIT to make the blue buff low armor and with my attack speed I kill him mid life. I become level 2 when I kill one wolf and I can farm my SIPHONING STRIKE. The SPIRIT FIRE allows me to make jungle so quick the mid lane is same level than me. A SIPHONING STRIKE is useless when it's not farmed. So I just choice once during my first levels. The WITHER is a ganking spell. So you must take it level 3 or 4. It depends the moment I want to gank.
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