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What do you mean "Nothing called a full tank?"
Teleport isn't just making plays with your teammates, although that is useful, but it can be also used for split pushing, as well as getting back into lane quicker. And as Nautilus is a slow champion, it helps to be able to get around the map quickly and defending turrets/carries with his heavy CC.
I get Wit's End for several reasons. As Nautilus you are going to still be tanky, and this build centers around tanking/offtanking, even when jungling. So because of this you want MR to counter the enemy Ap carry, not to mention that since your a big champion you are more likely to get hit (statistically) and so we want the extra damage mitigation. As well as this, we also get the on-hit damage, which helps with jungling and ganks as well as all out damage, and the attack speed, which I outline gives you the perfect amount of attack speed to make your DoT with Titan's Wrath work perfectly.
CDR from runes? I could put that in the alternatives.
As illustrated above and in my guide, I already have just the right amount of attack speed without quints, and I prefer movement speed quints because Nautilus is a slow jungler in both attack speed and movement speed early game. Having those will help your jungle time as well as ganks.
I will get to work on adding counterjungling part, but keep in mind that the first video in the jungling tab helps illustrate that part of jungling.
I can also add a tab for when to choose nautilus as a jungler based on the enemy team composition, your team composition, and the enemy jungler.
Definitely going to add Abyssal Mask into the situational items!
Thanks again for your post and suggestions! Hope these answer your questions.
nothing called a full tank. change it to offtank. teleport is for making plays WITH your teammates, something much harder to do in the more common soloQ. i dont see why you get wit's end for jungling on naut. i find it too situational. if youre jungling, you shouldnt need the extra MR in your masteries. the CDR will help you even more. consider speed quints as an alternative. you should also consider including counterjungling stuff, and when to jungle with naut depending on the enemy team jungler. abysell scepter shouold also be added in situational items. overall, this is a good guide, but some minor things should be changed.
keep up the good work~
nothing called a full tank. change it to offtank. teleport is for making plays WITH your teammates, something much harder to do in the more common soloQ. i dont see why you get wit's end for jungling on naut. i find it too situational. if youre jungling, you shouldnt need the extra MR in your masteries. the CDR will help you even more. consider speed quints as an alternative. you should also consider including counterjungling stuff, and when to jungle with naut depending on the enemy team jungler. abysell scepter shouold also be added in situational items. overall, this is a good guide, but some minor things should be changed.
keep up the good work~