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Nautilus Build Guide by Mavrick

Nautilus, Guardian of the Sea (Full tank/Jungling Guide)

Nautilus, Guardian of the Sea (Full tank/Jungling Guide)

Updated on July 27, 2012
8.5
11
Votes
1
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League of Legends Build Guide Author Mavrick Build Guide By Mavrick 11 1 94,500 Views 26 Comments
11 1 94,500 Views 26 Comments League of Legends Build Guide Author Mavrick Nautilus Build Guide By Mavrick Updated on July 27, 2012
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1
Bioalchemist (155) | December 5, 2013 5:00pm
Voted -1
out of date...they killed naut in S4 preseason...
1
Ceder | December 5, 2013 4:58pm
Voted +1
Best tank ever.
1
Ceder | December 5, 2013 4:58pm
Best tank ever.
1
Ceder | December 5, 2013 4:58pm
Best tank ever.
1
drakon136 (56) | November 22, 2013 8:20pm
First, this is a season two guide. Second, as far as I know, it's best to have a tank jungler if you have one at all.
1
Wrath51 | November 22, 2013 8:17pm
So would you suggest going full tank if you are not soloing top lane
1
Palenozord (2) | September 1, 2012 12:50pm
Voted +1
Good guide, lots of info, nice format and bbcoding, solid itemization and nice visuals
well deserved +1 and rep
1
Watermerron (16) | July 31, 2012 2:42am
Voted +1
Great guide mate, everything is explained and looks fantastic. I would probably go for a Warmogs over Rylais in your Jungle build, as Naut already has great CC (few of his spells benefit from the proc). Other than that it is great, look forward to seeing it used in matches
1
Mavrick (1) | July 30, 2012 9:56pm
Thanks for your input A Chubby Baby! Just a few clarifications;

What do you mean "Nothing called a full tank?"

Teleport isn't just making plays with your teammates, although that is useful, but it can be also used for split pushing, as well as getting back into lane quicker. And as Nautilus is a slow champion, it helps to be able to get around the map quickly and defending turrets/carries with his heavy CC.

I get Wit's End for several reasons. As Nautilus you are going to still be tanky, and this build centers around tanking/offtanking, even when jungling. So because of this you want MR to counter the enemy Ap carry, not to mention that since your a big champion you are more likely to get hit (statistically) and so we want the extra damage mitigation. As well as this, we also get the on-hit damage, which helps with jungling and ganks as well as all out damage, and the attack speed, which I outline gives you the perfect amount of attack speed to make your DoT with Titan's Wrath work perfectly.

CDR from runes? I could put that in the alternatives.

As illustrated above and in my guide, I already have just the right amount of attack speed without quints, and I prefer movement speed quints because Nautilus is a slow jungler in both attack speed and movement speed early game. Having those will help your jungle time as well as ganks.

I will get to work on adding counterjungling part, but keep in mind that the first video in the jungling tab helps illustrate that part of jungling.

I can also add a tab for when to choose nautilus as a jungler based on the enemy team composition, your team composition, and the enemy jungler.

Definitely going to add Abyssal Mask into the situational items!

Thanks again for your post and suggestions! Hope these answer your questions.
1
A Chubby Baby (290) | July 28, 2012 12:02pm
Voted +1
so hello.

nothing called a full tank. change it to offtank. teleport is for making plays WITH your teammates, something much harder to do in the more common soloQ. i dont see why you get wit's end for jungling on naut. i find it too situational. if youre jungling, you shouldnt need the extra MR in your masteries. the CDR will help you even more. consider speed quints as an alternative. you should also consider including counterjungling stuff, and when to jungle with naut depending on the enemy team jungler. abysell scepter shouold also be added in situational items. overall, this is a good guide, but some minor things should be changed.

keep up the good work~
1
A Chubby Baby (290) | July 28, 2012 12:02pm
so hello.

nothing called a full tank. change it to offtank. teleport is for making plays WITH your teammates, something much harder to do in the more common soloQ. i dont see why you get wit's end for jungling on naut. i find it too situational. if youre jungling, you shouldnt need the extra MR in your masteries. the CDR will help you even more. consider speed quints as an alternative. you should also consider including counterjungling stuff, and when to jungle with naut depending on the enemy team jungler. abysell scepter shouold also be added in situational items. overall, this is a good guide, but some minor things should be changed.

keep up the good work~
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