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Spells:
Heal
Flash
Ability Order
Staggering Blow (PASSIVE)
Nautilus Passive Ability
My thoughts
For my summoner spells i pick Heal and Flash.
Flash is a must have for almost every champ.
I pick heal because it will help you survive in the early game, although i feel it lacks usefullness in the later stages of the game.
If you dont want to use heal Cleanse or Teleport is also great choices.
If you feel like playing more offensive you can pick Ignite/Exhaust, but this is not something i would recommend since ur role is to take damage and survive.
Flash is a must have for almost every champ.
I pick heal because it will help you survive in the early game, although i feel it lacks usefullness in the later stages of the game.
If you dont want to use heal Cleanse or Teleport is also great choices.
If you feel like playing more offensive you can pick Ignite/Exhaust, but this is not something i would recommend since ur role is to take damage and survive.
Since you have the tank role, you goal is to jump in and make the situation for your team as good as possible.
You should start with Using your Q to jump in to an opponent, then use your E for maximum damage.
Use your ult whenever you can to knock out those squishy massive damage opponents.
Your W will keep you alive longer so use it whenever you need.
CRUCIAL: Dont forget to use your passive! if u you can land a melee attack it may help you win.
You should start with Using your Q to jump in to an opponent, then use your E for maximum damage.
Use your ult whenever you can to knock out those squishy massive damage opponents.
Your W will keep you alive longer so use it whenever you need.
CRUCIAL: Dont forget to use your passive! if u you can land a melee attack it may help you win.
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