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Lee Sin Build Guide by Major v4gina

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League of Legends Build Guide Author Major v4gina

Nerf? Owned.

Major v4gina Last updated on February 1, 2012
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Jungle Role
Ranked #18 in
Jungle Role
Win 49%
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 9

Strength of Spirit

Utility: 0

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First, this is my second guide, and I decided to create it since I never seen a good Lee Sin. They all build him as a pure DPS, and this is wrong. Lee Sin is better as an offtank/dps.

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Why Lantern?

First, I want to justify Wriggle's Lantern.

This item is quite cheap (only 1600 gold) and give you descent armor/damage and lifesteal. Add to this the ability to farm/jungle easier and to ward for no cost.

There is another reason to this : the ward trick. What is the ward trick ? That's simple. With your ability, you're able to jump on wards. Putting a ward in front of you and jumping on it is like a Flash. Flash's cooldown is the double of ward's cooldown ! That's huge ! With this trick, you simply don't need Flash.

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Summoner Spells.

Ignite is really helpful to get early kills. In late game, you can use it on focus target to prevent some heals, to burst down Mundo, or to kill runners. I find it really really awesome.

Ghost is, in my opinion, the universal summoner spell. It allows you to escape, chase or initiate fights.

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The marks can give you good pent while the seal and glyphs can get you that tanky kick. Why 2 desolation and 1 strengh quintessence? Because of the nerf, you need more ad and that rune gives you that extra kick.

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Try to lane with a good CCer or a good early DPS (like Xin Zhao). If you can get a kill, don't hesitate but don't take risk at this level.

Level 2 will come soon, and you'll start harassing them with . Don't forget to farm alot with this. Use (if your enemy is too close from his tower, don't use it), then quickly spell . Hit him as you can, and back.
With few combos like this one, your opponents would be seriously damaged. Low HP champs are always under pressure against Lee Sin, it's time to get the control of the line. Farm, farm, farm, you need it to shine.

When you're level 4, you'll start doing descent damage on creeps, and you'll be able to regen descently with . With Lee Sin you're able to tower dive really soon and successfully : you have 2 "teleport" ability. Remember to always know what the opponents can do to counter you. A stun/exhaust near tower = death.

The first time you use Recall, you should be able to buy Wriggle's Lantern. If you can't, take at least Vampiric Scepter.

When reaching level 6, killing will become much easier. Your ultimate is a solo target nuke, and perfect to deals mortal damage. If you can, pushing your enemy under your tower, or simply away from his one will end as a kill, or at least forcing him to Recall.

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Team Fights

Mid-game is over, you ganked alot everywhere and pushed turrets down. Late game is starting. You have to fight in team.

Safeguard is really good to enter/leave the fight.

Use Cripple to counter Yi and others Tryndanoobs.

Your ultimate is really insane. Well used, it can change the fight. Use it on the guy who come first (aka the tank), and also to hit the whole teal. Used this way, you ultimate can be an amazing initiating tool.

Try to always refresh Cripple on their DPS, use to quickly blink on squishy ranged and killing them.
In this kind of battle, don't forget , energy will fall really fast.