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Spells:
Ignite
Ghost
Ability Order
Berserker Rage (PASSIVE)
Olaf Passive Ability
Read First Please
Its quite a funny story actually. I first bought olaf when i decided i need a serious jungler. ive seen some pretty beast olaf junglers so i bought him and tried out a path. my first jungler game with him i went 4/14. I thought its ok. its just the first game. my next game was 2/11. I was a bit discouraged after that so i put olaf away, only playing him occasionally. However after much shunning i picked olaf up again and decided to try jungling again. This game was disaster for the first 10 minutes. First of all i got the wrong skill, i was ganked at blue, had my buff stolen, and forced into the lane. So i ended up laning with a useless smite. Of course i got a free minion kill every mintute or so it still wasnt the same. I was paried with a katarina that game if i recall correctly. Anyways we were kicking *** with our Q skills. We had them tower hugging and we dived them a lot getting a lot of kills. So i thought ok olaf laning isnt too bad ill try it again but with a different item build. 16/3. Thus Lane of Olaf by InfinityWolf was born
On an uncharted continent beyond Valoran's grasping clutches, the conqueror named Olaf was born to a long tradition of soldiers unlike most others. Berserkers, as they tout themselves, are warriors who channel fury deep from their cores, unleashing pure and savage wrath upon their enemies. This fearsome evolution is a product of their unforgiving home, Lokfar - a barren tundra where all creatures must vie bitterly for every resource. Olaf belonged to a seafaring clan known for ruthlessly pillaging any and all villages within reach of their dragon-crested longboats. The last time he saw his icy home, Olaf was embarking on an expedition to pioneer and plunder a distant land known only to legend. However, while underway, a terrible storm sprung up and Olaf and his crew were thrown to the mercy of a roiling and pitiless sea.
His ship destroyed, his crew nowhere to be found, Olaf miraculously washed up untold miles from ''friendly'' waters on the foreign shores of Valoran, south of Demacia. This unfamiliar place stunned and frightened the Berserker, for Lokfar is not privy to such potent magicians. Approaching them, Olaf hoped that they could use their mysterious powers to send him back to his people. A bargain was struck. Olaf would use his awesome prowess as a warrior to serve the unusual wars of Valoran in the League of Legends, and in exchange the sorcerers would find him a way to return. Despite his participation in the League, Olaf knows better than to trust the ''finger wagglers'' that run the Institute of War. He deliberately keeps details of his life and home from them. After all, with enough information, they would most certainly find the Lokfarians and dominate them as they have dominated all of Valoran, keeping both quietly -- and unwittingly -- in their thrall.
Beware the war cry of the Berserker. What surges toward you is unyielding, free from the shackles of reason.
His ship destroyed, his crew nowhere to be found, Olaf miraculously washed up untold miles from ''friendly'' waters on the foreign shores of Valoran, south of Demacia. This unfamiliar place stunned and frightened the Berserker, for Lokfar is not privy to such potent magicians. Approaching them, Olaf hoped that they could use their mysterious powers to send him back to his people. A bargain was struck. Olaf would use his awesome prowess as a warrior to serve the unusual wars of Valoran in the League of Legends, and in exchange the sorcerers would find him a way to return. Despite his participation in the League, Olaf knows better than to trust the ''finger wagglers'' that run the Institute of War. He deliberately keeps details of his life and home from them. After all, with enough information, they would most certainly find the Lokfarians and dominate them as they have dominated all of Valoran, keeping both quietly -- and unwittingly -- in their thrall.
Beware the war cry of the Berserker. What surges toward you is unyielding, free from the shackles of reason.
Berserker Rage - For each 1% of health missing, Olaf's attack speed is increased by 1%.
Undertow - Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
Olaf throws an axe to a target location, dealing 50/90/130/170/210 (+) physical damage to units it passes through and slowing them by 24/28/32/36/40% for 2.5 seconds.
If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
Cost
55/60/65/70/75 Mana
Range
1000
Tough It Out - Olaf's attack damage is increased, based on his health, and he gains massive lifesteal and spell vamp.
For 6 seconds, Olaf's attack damage is increased by 7/14/21/28/35 (+ [1% of maximum Health]) and he gains 9/12/15/18/21% lifesteal and spell vamp.
Cost
40/45/50/55/60 Mana
Range
700
Reckless Swing - Olaf attacks with such force that it deals true damage to his target and himself.
Olaf deals 100/160/220/280/340 true damage to his target and inflicts 40/64/88/112/136 true damage to himself.
Cost
50/50/50/50/50 Mana
Range
325
Ragnarok - Olaf is immune to disables, has increased armor penetration and reduces incoming damage.
Active: For 5/6.5/8 seconds, Olaf is immune to disables and reduces incoming damage by 20/30/40.
Passive: Olaf has 10/20/30 increased armor penetration.
Cost
100/75/50 Mana
Range
400
because im lazy i will not type out all skill names in this guide but rather i will simply label them Q W E R passive respectivly
Undertow - Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
Olaf throws an axe to a target location, dealing 50/90/130/170/210 (+) physical damage to units it passes through and slowing them by 24/28/32/36/40% for 2.5 seconds.
If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
Cost
55/60/65/70/75 Mana
Range
1000
Tough It Out - Olaf's attack damage is increased, based on his health, and he gains massive lifesteal and spell vamp.
For 6 seconds, Olaf's attack damage is increased by 7/14/21/28/35 (+ [1% of maximum Health]) and he gains 9/12/15/18/21% lifesteal and spell vamp.
Cost
40/45/50/55/60 Mana
Range
700
Reckless Swing - Olaf attacks with such force that it deals true damage to his target and himself.
Olaf deals 100/160/220/280/340 true damage to his target and inflicts 40/64/88/112/136 true damage to himself.
Cost
50/50/50/50/50 Mana
Range
325
Ragnarok - Olaf is immune to disables, has increased armor penetration and reduces incoming damage.
Active: For 5/6.5/8 seconds, Olaf is immune to disables and reduces incoming damage by 20/30/40.
Passive: Olaf has 10/20/30 increased armor penetration.
Cost
100/75/50 Mana
Range
400
because im lazy i will not type out all skill names in this guide but rather i will simply label them Q W E R passive respectivly
The reason why i rush HoG first is because with my W i can regain health at anytime and also once i have at least one kill undermy belt and a HoG i can run around and gank a lot. Its health benefits my W greatly and giving me quite a hp boost early game. I eventually sell it when im a couple hundred off from a luxury item. ie Frozen Mallet Bloodthirster
Heart of Gold
V
Berserker Greaves
V
Phage
Dominating/doing ok
Frozen Mallet
Heavy AP
Banshee's Veil
DPS/True Damage
Frozen Heart
Somewhere between all that you will want to get a Vampiric Scepter
Item order may change depending on the game but item build should remain the same throughout the whole game.
V
Berserker Greaves
V
Phage
Dominating/doing ok
Frozen Mallet
Heavy AP
Banshee's Veil
DPS/True Damage
Frozen Heart
Somewhere between all that you will want to get a Vampiric Scepter
Item order may change depending on the game but item build should remain the same throughout the whole game.
The focus of laning with Olaf is to:
Harrass hard
Obtain as many last hits
Dive when possible
Gank when opening are seen
Steal enemy buffs
maintain around 75% health at all times
Good Partners
Kataraina
Nidalee
Akali
Lee Sin
Janna
Taric
Galio
Brand
Malzahar
Blitzcrank
Annie
Fiddlesticks
Ashe
Basically anyone that has a good harrasing skill
Harrass hard
Obtain as many last hits
Dive when possible
Gank when opening are seen
Steal enemy buffs
maintain around 75% health at all times
Good Partners
Kataraina
Nidalee
Akali
Lee Sin
Janna
Taric
Galio
Brand
Malzahar
Blitzcrank
Annie
Fiddlesticks
Ashe
Basically anyone that has a good harrasing skill
I don't recommend diving till at least level 6 and having at least a HoG and boots.
Step One
Harrass Enemy until they have around 25% hp
Step Two
Make sure there are no MIA's
Step Three
Make sure victim doenst have any heals
Step Four
Throw your Q to slow them. Throw out of tower range
Step Five
Reckless Swing
Step Six
Ragnorak and Ghost
Step Seven (Optional)
Ignire
Step One
Harrass Enemy until they have around 25% hp
Step Two
Make sure there are no MIA's
Step Three
Make sure victim doenst have any heals
Step Four
Throw your Q to slow them. Throw out of tower range
Step Five
Reckless Swing
Step Six
Ragnorak and Ghost
Step Seven (Optional)
Ignire
What makes olaf an anti carry? How about his insane armor penetration, high health, the weaker he gets the stronger he gets!
In teamfights activate your R (ultimate), run to the squishest carry or biggest threat. Use the skill order W E Q Ignite. Repeat to next carry or lowest life opponent.
In teamfights activate your R (ultimate), run to the squishest carry or biggest threat. Use the skill order W E Q Ignite. Repeat to next carry or lowest life opponent.
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