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Recommended Items
Runes: Standart runepage You NEED extra damage from cut down triumph
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Ignite
Items
Ability Order
Silver Stake (PASSIVE)
Locke Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Akali
Really annoying matchup... You cant beat her. Do your very best to farm in this matchup while staying healthy.
If she ever uses her shroud, you need to capitalize on her not having it after.
Level 1: Try to proc elec with 3 q's.
Level 2: try to farm and dont trade too much.
Level 3: If you can proc 3 q's and E1 on her. Try to aim it so u hit her on the side towards your tower. + if you can E2 back on minions ur good. Use W as soon as ur E1 hits. Try to dodge in zig zag to dodge her E.
Level 4-5: same as 3. Don't force plays. Only take highly efficient trades (ONLY WHEN U HIT 3 Q'S)
Level 6: If akali is low u can bait her flash with it but i prefer to save it for jungle skirmish. Ur ult is WAY better in a 2v2 than in a 1v1. Massive value and higher chance of hitting on multiple people.
After level 6 you dont want to trade into akali at all. You want to either let her push and catch waves or hard shove if she isnt in lane. She will stomp u past 6.
Synergies
Champion Build Guide


Hello there!! This guide is designed to make you understand
If you have any questions, Feel free to stop by if im streaming and ask. Would love to talk about whatever you need <3
We are gonna go over:



The most basic combo that you NEED to be using is:
E1 -> Q + Q + Q -> E2
This is a combo that is really strong into ranged champs. You obviously dont want to be in their range at all times, so when you see a window, or if they use abilities on the wave with a decent cooldown, take the opportunity to engage with this combo. The first dash lets you get in range to hit your Q's which will slow your target down so you can land on him. You wanna be using your W either at first if you need to close a larger gap, or when u jump them so you can use the Movespeed to disengage.
Extra tip: When you hit your last Q, INSTANTLY do E2. Dont waste time after. If you press Q and then dash on the immediatly after, You can catch them by surprise. See what i mean in the clip:
using your E as a versatile tool is the difference between a good
Locke and a decent
Locke The video below shows how you can try to bait out a long CD spell like fizz E. This creates a window of opportunity since fizz E has longer cooldown than
Locke Q and E.
You can use this combo in many different ways so go be creative <3
Your ult is your BIGGEST tool. I hear a lot of people say "YOU NEED TO ENGAGE WITH YOUR ULT" and others saying the opposite. None of them are wrong.
Its a SUPER versatile ability! The thing that makes it balanced is how slow it is to proc. Anyone can
Flash out of it,
Zhonya's Hourglass, or use any other dash tool in their kit to dodge it. You need to be aware of this. You need to think about how and when you wanna use it.
The example below is me VS
Fizz. I know that if i ult fizz, he will E it. If he doesnt have E, he will
Flash. I look to all in him and get his E. I flash towards him forcing his flash. I walk back like the fight is over. When he comes close enough i use my ult. He doesnt have E, He doesnt have
Flash and he isnt in range to Q anything. The ult is a 99% decaying slow which lets you catch up suuuper easily.
Its all about narrowing their escapeability and striking when the window is there!

If i could compare him to 1 other champ, it would be
Locke is different because you need setup to get kills. You cant just dash on enemies and expect them to die. You wanna stack your Q's and fight.
He is a reactive champion which means you dont wanna be the one to initiate a team fight, but you follow up on your team.
Any champ with an execute or damage based on missing health is SUPER fun IMO. You are the one to get the kills most of the time, which means you will be the carry.
what makes Locke different from other assassins??
Most assassins have SUPER front loaded damage -
You have insane burst, but also good DPS due to your passive and e resets.
This can be a curse and a blessing- I used to be a

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Locke has 2 items at roughly 20 minutes, and at that time, a normal mage has around 40 magic resist. This means that with |
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Getting a grasp of which stats are important to









































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