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Choose Champion Build:
Spells:
Ignite
Flash
Ability Order
Mortal Will (PASSIVE)
Pantheon Passive Ability
Introduction
For the first build, it's the standard damage build. It prioritizes high nuke potentials and the damage output will be great if you're doing fine throughout. The second build focuses on a more tanky set-up, thus the defensive items. The third would be jungle build, where you are playing as a supportive-gank jungler.
Skill build 1 - Focuses on getting your W in when the time is right, and E>Q for a damaging combo.
Skill build 2 - Plays a poke, sustain lane, where you max Q first and W in and finish your combo for a kill when you have the chance
Skill build 3 - Jungle skill builds require maxing E for great AOE damage to the jungle creeps and the free 100% crit chance to low health monsters!
Skill build 2 - Plays a poke, sustain lane, where you max Q first and W in and finish your combo for a kill when you have the chance
Skill build 3 - Jungle skill builds require maxing E for great AOE damage to the jungle creeps and the free 100% crit chance to low health monsters!
Spell set 1 - Ignite-Flash to pick off kills or escape dangerous situations
Spell set 2 - Farm based summoners with poke play styles by maxing Q first either for farming or harassing (For a lane which you have difficulty in)
Spell set 3 - Either Smite-Flash or Smite-Exhaust, depending on which you prefer. Smite is mandatory to clear the jungle faster or attempting to steal Dragon/buffs/jungle creeps/Baron
Spell set 2 - Farm based summoners with poke play styles by maxing Q first either for farming or harassing (For a lane which you have difficulty in)
Spell set 3 - Either Smite-Flash or Smite-Exhaust, depending on which you prefer. Smite is mandatory to clear the jungle faster or attempting to steal Dragon/buffs/jungle creeps/Baron
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