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Pantheon now Officially the Artisan of War!
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Introduction of The Artisan of War
Why these runes? you say?? I get these runes because without the extra damage you won't have enough damage to hurt anyone with your spear, with out these damage runes your spear throw in early game won't even be considered harassing.
Armor penetration runes are always good because it lets you use your Heart-seeker-strike to the fullest and does great burst damage late game. (that's if you buy the items I recommended.)
Ghost is good for escaping because it cannot be silenced and it can be used for chasing and running away from ganks.
If you think your Summoner spells are better, then go ahead and use the ones you think are better.
If you don't like these Masteries then I suggest you read someone else's Build.
Cost: 45 mana
Cooldown: 4 seconds
Pantheon's "Q" Ability now does 100% crit on minions or champions that are below 15% health, so it's like an executioner. Also after the buff the Spear shot is a little weaker in early game but if you start off with my rune build, then your spear shot will can do pretty good damage.
Spear shot is good for early game harassment and getting minion kills.
Note: Pantheon's spear shot must be casted every time it is available for use again.
Cost: 70 mana
Ever since the buff, Pantheon's Stun will only stun for 1 second and 1 second only. So if you max this one out first? You are a fool. it does the same amount of damage and it's still at that same cooldown except they added .3 more seconds to the stun so instead of .7 seconds at level 1 its 1 second at all levels.
Note: if you are to tower dive without shield make sure you tower dive with this, because it instantly refreshes your Aegis of Zeonia and it will save your life.
Heartseeker Strike (Active): Pantheon channels for 0.75 seconds and deals 3 swift strikes in a cone in front of him. Each strike deals physical damage, and they deal double damage to champions.
Heartseeker strike used to be one of the weakest abilities in all of League of Legends, but after the Patch they buffed it to do reasonable damage enough to farm minions and deal damage to enemy Champions. Heart seeker strike is pretty well balanced I think.
Cost: 150 mana
Range to Center of AoE: 5500
Radius of AoE: 1000 (estimate)
Grand Skyfall was by far one of the most failed Ultimate ever. but after the buff it seemed to have worked pretty good for initiating a team fight. Because of the nerf on Grand skyfall's range it's only good for jumping on team fights and it is not good for personal transportation, because if you use it for jumping from lane to lane then you are only wasting mana and plus Pantheon already has mana problems. SO don't waste your mana for Transportation.