Build Guide by Sm1rF
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
This is a great carry Pantheon guide, i've been using it for a while now and im rly happy with it. I saw DEWO's build and i don't think it works now since the heartseeker strike got nerfed. Pantheon is still awesome champ and if u play him right and get fed you will carry your team. I want to thank DEWO who's guide inspired me to play him.
-Huge DMG Dealer
-Can Teleport around the map
-Ganking is as easy as breathing
-Good opener for team fights
-Hard to escape
Really helps for your survivability.
Great for escaping and chasing.
You can choose this instead of Cleanse if you think that u won't get focused by the other team. Also if you don't want to buy mana potions in order to stay on the battlefield.
Aegis Protection - After attacking or casting spells 4 times, Pantheon will block the next normal attack that deals more than 40 damage to him.
This passive ability makes towerdiving save. With this item build u should be able to keep it up almost all the time.
Spear Shot - Pantheon hurls his spear at an opponent, dealing damage.
Pantheon hurls his spear at an opponent, dealing 30/40/50/60/70 (+) physical damage (the bonus damage is equal to 100/115/130/145/160 percent of his attack damage).
Good for harrasing and chasing as it has low cooldown. Does HUGE dmg late game.
Aegis of Zeonia - Pantheon leaps at an enemy and bashes the enemy with his shield, stunning them. After finishing the attack, Pantheon readies himself to block the next attack.
Pantheon leaps at the target enemy champion and deals 50/75/100/125/150 (+1) magic damage and stuns them for 1/1.25/1.5/1.75/2 second(s). Pantheon also instantly refreshes his Aegis Protection.
A good ability to start a gank or just to stun an enemy whos chasing your teammate. When you leap at the enemy use heartseeker strike right away to be sure he will take max dmg.
When u use the ability u get Aegis Protection instantly so its a good thing to consider if u are fighting at a tower.
Heartseeker Strike - Pantheon focuses and unleashes 5 swift strikes to the area in front of him, dealing double damage to champions. Pantheon also becomes more aware of his enemy's vital spots, allowing him to always crit enemies that are critically wounded.
Passive: Pantheon gains 100% critical strike chance against targets below 15/15/15/15/15% of their max health.
Active: Pantheon focuses and deals 5 swift strikes in front of him for 4/6/8/10/12 (+) physical damage per strike (the bonus damage is equal to 18/22/26/30/34% of his total attack damage). Deals double damage to champions.
This is your killing ability, it does big dmg and when u use it right after Aegis of Zenonia it will take off 1/3 of ur target's hp. Also great for killing minions and pushing.
Grand Skyfall - Pantheon composes himself then leaps into the air to a target, striking all enemy units in an area. Enemies closer to the impact point take more damage.
Pantheon gathers his strength and then leaps high into the air, crashing down at the target area a few seconds later. Deals up to 400/700/1000 (+1) magic damage to units at the center (down to 33% at the edge) and slows them by 35% for 1 second.
Awesome ability for ganking, starting a team fight, chasing, can also be used for escape mech or to kill a big wave of minions and push. Never click directly onto the target, cause he can move while you are casting it, instead try to predict where he may move or run and surprise him.
I play 22/0/8, 22 in offense for obvious reasons and 8 in utility for the mana and the regeneration which i think Pantheon needs.
I get Marks and Quintessences with ArP and Seals and Glyphs with Dodge and MR for survivability.
You should make Chalice instead of Last Whisper, If no one in the other team is stacking armor, also if you think that you will need more MR to survive early game.
Banshee's Veil is your replacement for the Frozen Mallet, you will need it if the other team has a fed mage or if you are not doing well. The Frozen Mallet provides you with a little survivability and a slow effect to help you kill easier, make that if the other team's mages suck or if they don't have one.
Early game Start with Long Sword and Mana or Health potion its optional but i take mana potion. Always go to a side, Pantheon is not a mid solo champ. Try to lane with a slower or a stunner to maximize your dmg. Get your spear shot and harras enemies untill 3 level, thats when you use your mana potion, mark a target so your partner knows who to atack and do your W-E-Q combo, if all goes well you should get FB. But don't go towerdiving on 3 level it will end bad for you. Try to farm some more untill level 6 or 7 then go back to base and get your greaves and your zeal. Buy a mana potion and look for a possible use of your ult. Always tell your teammates you are teleporting, cause they might not see it coming and you will be dead. Try to get some kills and farm some more.
Mid Game Keep ganking and get your Last Whisper and your Phantom Dancer. Like i said before you can get Chalice of Harmony instead of Last Whisper if you feel that you need it more. You can now push with your team to destroy a couple of towers and don't stop ganking. Try to always have the golem buff, it rly helps for your mana and a more frequent use of your ult.
Late Game You should have your Bloodthirster and Frozen Mallet///Banshee's Veil and started making Infinity Edge. So now you can kill any of the enemy team's players, but don't go into team fights before tank cause you are not invincible. They will try to take you down first so wait for your tank to atack and start with ult, then kill the squishiest heros first, they die rly fast and then chase down the others. Be careful if u get CCed in a team fight use your Cleanse and Ghost and run away from the killzone then go back and kill them 1 by 1.
Heres a few fast games with this build.