Mobafire League of Legends Build Guides Mobafire League of Legends Build Guides
Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x

Build Guide by scles-deleted

PENTA KILL YI

By scles-deleted | Updated on January 16, 2011

Vote Now!

2,979 Views
5 Votes
3 Comments
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!

Thank You!

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Array ( [display_name] => [champion_id] => 3 [skin_id] => 0 [summoner_spell_builds] => Array ( [0] => Array ( [display_name] => [summoner_spell_ids] => Array ( [0] => 1 [1] => 11 ) [description] => [display_order] => 1 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 1 [client_id] => 3 [display_name] => Exhaust [url] => exhaust [description] => Exhausts target enemy champion, reducing their damage dealt by 40% and movement speed by 30% for 2.5 seconds. [icon] => Spell_SummonerExhaust.png [level] => 4 [cooldown] => 210 [range] => 650 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 6 [last_comment_ts] => 2011-09-23 06:20:03 ) [1] => Array ( [summoner_spell_id] => 11 [client_id] => 14 [display_name] => Ignite [url] => ignite [description] => Ignites target enemy champion, dealing 80-505 true damage (depending on champion level) over 5 seconds and applying Grievous Wounds to them for the duration (Grievous Wounds reduces all healing received and regeneration rates by 40%). [icon] => Spell_SummonerIgnite.png [level] => 10 [cooldown] => 210 [range] => 600 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 13 [last_comment_ts] => 2016-07-12 02:55:20 ) ) ) ) [item_builds] => Array ( ) [ability_builds] => Array ( [0] => Array ( [display_name] => [ability_ranks] => Array ( [0] => 3 [1] => 1 [2] => 2 [3] => 3 [4] => 3 [5] => 4 [6] => 1 [7] => 2 [8] => 3 [9] => 3 [10] => 4 [11] => 1 [12] => 2 [13] => 1 [14] => 1 [15] => 4 [16] => 2 [17] => 2 ) [description] => [display_order] => 1 ) ) [threats] => Array ( ) [champion] => Array ( [champion_id] => 3 [display_name] => Master Yi [url_str] => master-yi [title] => The Wuju Bladesman [key] => MasterYi [description] => Keeper of the ancient art of Wuju, Master Yi is a mystical warrior from the isle of Ionia. He descended from one of the few tribes dedicated to the preservation of Wuju, a martial art founded with the principles of absolute spiritual awareness of one's self and one's enemy. When the armies of Noxus invaded Ionia, Master Yi joined in the Ionian defense to fight the craven enemy, bringing his village honor through his unparalleled mastery of the blade. The ensuing battles ravaged the land, but no conflict inflicted as much horror as the day the armies of Noxus closed in on Yi's village. Left undefended, the village became the unfortunate test subject of the latest invention by an up-and-coming chemist, now known as Singed. The remains of the village that Master Yi returned to were so horrific that it remains a festering scar on Ionian history. To this day, no Ionian will ever publicly speak of what occurred. After the Noxian invasion was contained, Master Yi fell into a deep isolation. For years, he trained morning to night, speaking to no one and refusing offers of consolation by fellow Ionians. The only thing stopping him from madly charging into Noxus battle lines headfirst was his pledge to keep the Wuju style alive. Even though he seethed with impatience, his rage became a tool for sharpening his practice of Wuju, developing stronger and deadlier skills for his eventual vengeance. The only thing that roused him was news of the League's formation, and Noxus' subsequent enrollment in the League. Master Yi now brings his mastery of the blade to the League of Legends with unflinching purpose: to avenge his kinfolk and end the predations of the Noxus once and for all. "The art of Wuju lives on in Master Yi, and is plunged through the hearts of his foes." -- Soraka, the Starchild [spotlight_embed_url] => https://www.youtube.com/watch?v=RJo0YzTyvXw [role] => Assassin [defense_rating] => 4 [magic_rating] => 2 [attack_rating] => 10 [difficulty_rating] => 4 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 1 [health] => 599 [health_increase] => 86 [mana] => 251 [mana_increase] => 36 [movement_speed] => 355 [armor] => 24 [armor_increase] => 3.7 [magic_resistance] => 32.1 [magic_resistance_increase] => 1.25 [attack_damage] => 60 [attack_damage_increase] => 3.1 [critical_strike] => 2.6 [critical_strike_increase] => 0.4 [health_regeneration] => 7.6 [health_regeneration_increase] => 0.13 [mana_regeneration] => 7.3 [mana_regeneration_increase] => 0.05 [attack_range] => 125 [attack_speed] => 0.679 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.023 [health_18] => 2163 [mana_18] => 965 [movement_speed_18] => 355 [armor_18] => 75 [magic_resistance_18] => 53.4 [attack_damage_18] => 111 [critical_strike_18] => 0 [health_regeneration_18] => 18.6 [mana_regeneration_18] => 14.9 [attack_range_18] => 125 [tip_playing_as] => *If you're in a lane against ranged players, leveling up Meditate can allow you to stay in the lane longer and gain levels faster than they will. *Wuju Style is very strong early for last hitting minions. *Try using Alpha Strike on a minion in front of an enemy champion so you are placed at a safe distance at the end of the spell. [tip_playing_against] => *Meditate is an effective method of healing damage over time, but Master Yi is susceptible to coordinated team ganks early in the game. *If Master Yi tries to farm with Wuju Style, hit him a few times so he has to use mana with Meditate to heal. *Although Master Yi cannot be slowed while using Highlander, other disables can stop him in his tracks. [client_id] => 11 [riot_points] => 260 [influence_points] => 450 [icon] => /content/champion/312e302e302e37302d3131.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 37470 [view_count] => 13110200 [comments] => 1 [comment_count] => 23 [votes] => 16 [vote_count] => 26 [community_tier_list_vote_count] => 512 [community_tier_list_score] => 0.45625 [community_tier_list_rank] => 2 [score] => 22 [lastpost_ts] => 2011-04-16 22:50:40 [last_comment_ts] => 2017-12-30 19:34:36 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 269 [create_ts] => 2009-02-21 00:00:00 ) [skin] => [abilities] => Array ( [0] => Array ( [ability_id] => 12 [champion_id] => 3 [display_name] => Double Strike [unranked_description] => Master Yi strikes twice every 4th attack, dealing bonus physical damage and applying on-hit effects. [ranked_description] => After landing 3 basic attacks, Master Yi's next attack within 4 seconds strikes twice, dealing 50% AD bonus physical damage which applies on-hit effects and can critically strike. If Double Strike’s first hit kills a unit, the second strike now searches for a new target within 300 range (prioritizes killing blows). [description] => Master Yi's attacks have a 12% chance to strike his target a second time. [icon] => /content/spell/312e302e302e37302d31312d3 [cooldown_rank_1] => 0 [cooldown_rank_2] => 0 [cooldown_rank_3] => 0 [cooldown_rank_4] => 0 [cooldown_rank_5] => 0 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0011_01.mp4 [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 2 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-08-16 02:31:57 ) [1] => Array ( [ability_id] => 13 [champion_id] => 3 [display_name] => Alpha Strike [unranked_description] => Master Yi leaps across the battlefield with blinding speed, dealing physical damage to multiple units in his path and bonus damage to minions and monsters. This can critically strike for a percent of Master Yi's AD. [ranked_description] => Master Yi becomes untargetable and jumps to up to 4 nearby enemies dealing {25/60/95/130/165}(+100% of attack damage) physical damage to each unit hit as well as {75/100/125/150/175} bonus damage to monsters. This skill can critically strike dealing (+60% of attack damage) bonus physical damage. Basic attacks lower alpha strike's cooldown by 1 second. [description] => Master Yi leaps across the battlefield with blinding speed, dealing magic damage to multiple units in his path with a chance to deal bonus magic damage to minions. [icon] => /content/spell/312e302e302e37302d31312d3 [cooldown_rank_1] => 18 [cooldown_rank_2] => 17 [cooldown_rank_3] => 16 [cooldown_rank_4] => 15 [cooldown_rank_5] => 14 [cooldown] => 18 [cost_rank_1] => 50 [cost_rank_2] => 55 [cost_rank_3] => 60 [cost_rank_4] => 65 [cost_rank_5] => 70 [cost_type] => mana [attack_range] => 600 [range_rank_1] => 600 [range_rank_2] => 600 [range_rank_3] => 600 [range_rank_4] => 600 [range_rank_5] => 600 [keybind] => Q [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0011_02.mp4 [display_order] => 1 [range_type] => ranged [target_type] => location [comment_count] => 13 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2017-07-24 15:06:29 ) [2] => Array ( [ability_id] => 14 [champion_id] => 3 [display_name] => Meditate [unranked_description] => Master Yi rejuvinates his body by focus of mind, restoring health and increasing his armor and magic resistance for a short time. [ranked_description] => Master Yi channels for 4 seconds, restoring {30/50/70/90/110} {0.25} health per second. This amount is increased by 1% per 1% of health that Master Yi is missing. While channeling, Master Yi gains {60/62.5/65/67.5/70}% damage reduction. This amount is halved against turrets. Channeling Meditate pauses the durations of Wuju Style and Highlander and grants 1 stack of Double Strike per second. [description] => Master Yi rejuvinates his body by focus of mind, restoring health and increasing his armor and magic resistance for a short time. [icon] => /content/spell/312e302e302e37302d31312d3 [cooldown_rank_1] => 28 [cooldown_rank_2] => 28 [cooldown_rank_3] => 28 [cooldown_rank_4] => 28 [cooldown_rank_5] => 28 [cooldown] => 45 [cost_rank_1] => 50 [cost_rank_2] => 50 [cost_rank_3] => 50 [cost_rank_4] => 50 [cost_rank_5] => 50 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => W [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0011_03.mp4 [display_order] => 2 [range_type] => self [target_type] => self [comment_count] => 2 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-06-11 14:41:09 ) [3] => Array ( [ability_id] => 15 [champion_id] => 3 [display_name] => Wuju Style [unranked_description] => Master Yi becomes skilled in the art of Wuju, passively increasing the power of his physical attacks. Activating Wuju Style doubles the passive bonus damage for a short time, but the passive bonus is temporarily removed after the effect wears off. [ranked_description] => Passive: Increases Master Yi's bonus attack damage by 10%. Active: Master Yi's basic attacks deal {18/26/34/42/50} (+0.35 per bonus attack damage) bonus true damage for 5 seconds. Master Yi loses the passive effect of this skill while it's on cooldown. [description] => Master Yi becomes skilled in the art of Wuju, passively increasing the power of his physical attacks. Activating Wuju Style doubles the passive bonus damage for a short time, but the passive bonus is temporarily removed after the effect wears off. [icon] => /content/spell/312e302e302e37302d31312d3 [cooldown_rank_1] => 18 [cooldown_rank_2] => 17 [cooldown_rank_3] => 16 [cooldown_rank_4] => 15 [cooldown_rank_5] => 14 [cooldown] => 30 [cost_rank_1] => 1 [cost_rank_2] => 1 [cost_rank_3] => 1 [cost_rank_4] => 1 [cost_rank_5] => 1 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => E [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0011_04.mp4 [display_order] => 3 [range_type] => self [target_type] => self [comment_count] => 3 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-07-04 09:30:39 ) [4] => Array ( [ability_id] => 16 [champion_id] => 3 [display_name] => Highlander [unranked_description] => Master Yi moves with unparalleled agility, temporarily increasing Master Yi's movement and attack speeds as well as making him immune to all slowing effects. Additionally, killing a Champion reduces all of Master Yi's cooldowns. [ranked_description] => Passive: Champion kills and assists reduce the cooldowns of Master Yi's other abilities by 70%. Active: For 7 seconds, Master Yi gains {25/35/45}% movement speed and {30/55/80}% attack speed and becomes immune to any slows. While active, kills and assists extend the duration by 7 seconds. [description] => Master Yi moves with unparalleled agility, temporarily increasing Master Yi's movement and attack speeds as well as making him immune to all slowing effects. Additionally, killing a Champion refreshes all of Master Yi's cooldowns. [icon] => /content/spell/312e302e302e37302d31312d3 [cooldown_rank_1] => 85 [cooldown_rank_2] => 85 [cooldown_rank_3] => 85 [cooldown_rank_4] => 85 [cooldown_rank_5] => 85 [cooldown] => 75 [cost_rank_1] => 100 [cost_rank_2] => 100 [cost_rank_3] => 100 [cost_rank_4] => 100 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => R [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0011_05.mp4 [display_order] => 4 [range_type] => self [target_type] => self [comment_count] => 3 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2014-11-18 16:59:12 ) ) [threat_counts] => Array ( [0] => 0 [1] => 0 [2] => 0 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 11 [mobafire_id] => 3 [name] => Master Yi [url] => master-yi [free_to_play] => 0 ) [lane] => Jungle [laneAlt] => Jungle Role [rank] => 27 [rankings] => 46 [rankingsCount] => 50 [winRate] => 52 ) ) ) 1

Spells:

LoL Summoner Spell: Exhaust

Exhaust

LoL Summoner Spell: Ignite

Ignite

LeagueSpy Logo
Jungle Role
Ranked #27 in
Jungle Role
Win 52%
Get More Stats

Ability Order

pentakill yi

Hi everyone this is my pentakill yi build and since i got a pentakill you guys deserve to know how to get one.

you are probably wondering about having to many items at the end and i'll start by explaining that, it's becuase the phantom dancer gives movement speed attack speed and crit. since the phantom dancer will give you back the movement speed when you sell your boots u won't need any boots. and crit chance to one hundred percent is very effective. i'm not sure how much you life steal by level 18 with all this crit damage but it's well over 150 per hit and with that kind of attack damage and speed you will be unstopable. also when u play a criter you will need a infinite edge since it gives you more crit damage. well i don't have much more to say but i love this build and will with open hands take your advice to make it better.
if people want me to record a game i will, thanks.
ohh i forgot the passive on bloodthirster gives you more damage when you kill minions your alphastrike makes it easy to cap the passive on the bloodthirster.
and gain the extra damage they have to offer. :D
Back to Top

Creeping / Jungling

Master yi can easily jungle with alpha strike and meditation, then you might wanna change your abilties accodingly to what YOU want instead. Also his wuju style is great since he gets extra physical damage. I would personally start with Mana buff since that one makes it possible for you to meditate more often and get your health back
Back to Top

Farming

I start with wuju style as first ability since if you wanna fight of the first minions in the wave you will want to get as much gold out of it. Secondly alpha strike so that you can get many cash kills and thirdly meditate so that you can lane as long as possible.
Back to Top

Summoner Spells

The three normal spells used by me is exhaust since master yi doesn't have any slows, and ignite if u just can't finish them of.
Although clarity is good i to i prefer my exhuast and ignite because in late game ignite will be so much more usefull were as clarity would not be used at all and exhaust since i stil don't have any slows or stuns.
Back to Top

Pros / Cons

EFFECTIVE MELEE CHAMPION
GOOD FARMER/LANER
GOOD AGAINST ANY CHAMPION AND CROUDS.


DOESN'T HAVE MUCH HEALTH
NO STUNS
League of Legends Build Guide Author scles-deleted
scles-deleted Guide

Vote Now!

PENTA KILL YI