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Build Guide by Pimzy

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League of Legends Build Guide Author Pimzy

Pimzy Presents: AD Evelynn

Pimzy Last updated on February 26, 2011
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 21

Strength of Spirit
Veteran's Scars

Defense: 0

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 9

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AD Evelynn.

Hi and welcome to my AD Evelynn guide. Most of you may ask why AD Evelynn? My simple answer is, because it works for me. In my opinion, there is no wrong way to build a champ. If YOU do good with the build you use, what can people complain about? I have tried AP Evelynn and boy is she handy. The only downfall of her is you have to spend lots of time running around trying your heart out early game to gank and get those lovely stacks of yours. Which CAN be easy, only if your enemies aren't so smart. Another downfall is late game when those bastards get those damn oracles, and you start raging at your team, "GET THAT DAMN KID WITH THE ORACLE HES SCREWING ME UP." Thats one of the things i like about AD evelynn, oracles aren't going to ruin your entire life. You'll still be useful to your team.
I have created a Short glance for people that tend to just look at guides for 5 seconds, go play a game, and then suck and complain. Atleast maybe the little glances will help your poor people.

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Game Play Style

Early Game
Early game for most Evelynns are just a havoc. Basically all you can do is play very defensively. Just chill back, have a coke with you, and farm your heart out. Stealth for your team mate and check those bushes so they wont get jumped on by that Jax Leap frogging it on top of him. Try to lane with someone that hurts early stage so they can't just smack your tower while you ***** kick them.
Mid Game
Mid game is now the time that you have your ult, a set of boots and possibly a PD. At this stage you can start to look for low health champs to jump on. At this point combined with your Ult you should have the fastest attack speed out there, not the highest damage output in the world. Don't be stupid.
Late Game
By this point you are:

    Anti-carry, Fast *** *****, extremely deadly, NOT a tank destroyer, faster than a cheetah, A SMART PLAYER

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good damage output
amazing ult
amazing movement speed
Kind of squishy
Targetted easily
Oracles ruin element of suprise
HORRIBLE early game

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Team Fights

Team fights for Evelynn is almost like spectating, and at the right moment you just shut someone down. When your team is in a team fight you should honestly be behind the enemy team. Reason being is most smart squishies tend to be in the back, and thats what your focussing for. Their carries and mages should be frightened to go in without seeing you, because when you 3 hit one of them, heal back, kick one in the nuts, heal again, and ***** slap the other one, they're gonna think wtf?

Ult+Boots of Mobility+Youmous= OMG I CAN'T EVEN CLICK ON HIM.
This little combo should be your opening for every team fight, your gonna be moving EXTREMELY fast, with an EXTREME a/s, and with an EXTREME damage output. ITS PRETTY MUCH EXTREME.

Mr. Cool Kid with the Oracle.
IF YOU CANT KILL HIM, LEAVE HIM. Gosh I hate hate hate seeing Evelynns doing everything they can to kill one person because they have an oracle and die. The even more bad part is if its late game they can just simply buy another one. Being alive is more important.

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Zeal- This is a great Early game item, boosts a bit for your farming, and helps you build towards your main items.

Boots of Mobility- This combined with Ghost and Ult.... Ow.

Infinity Edge- Increases damage output.

Spirit Visage- Give you a little more SHAZAM when you execute someone.

Other Possible Items
2nd PD- More movement speed and crit. Yum.
Warmogs- Get you more beefy so you don't fall like a fly when targetted.
Black Cleaver- More damage and armor pen.(Tanky Team)

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Summoner Spells

Honestly, whatever you feel with your comfortable with. I never have a YOU MUST HAVE THIS when people ask how to build champs. Summoner abilities does reflect how people play. Whatever suits you, use it.

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Malic and Spite>Shadow Walk>Ravage>Hate Spike

I tend to max Shadow walk first because of how much more time you have in stealth, and its alot more relaxing rather than having a 10 second stealth and having to execute everything precisely and quickly.

Ravage is your next ability for some good damage output after you stun someone, most people tend to jump and run when they get stunned and have a little chunk of health go out.

Hate Spike i level last because personally its just a waste of mana i think. Yeah it can help you last hit, and if you like it, go ahead and get it.

Malice and Spite Basically level up every chance you get. Use it if you know your going to get a kill for sure, because you get it right back when it happens. Another tip is if your watching a team fight and see an enemy getting killed, feel free to activate it to help you farm a bit more. You'll get it right back.

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Typical AD carry like Masteries. Please do what you wish to them. I have no preference for Masteries, whatever suits you.

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Short Glance(Look at if you hate reading everything.)

You can run fast, clean up the fleeing enemies.

Combine Youmous, Ult, Ghost, and leave that yi in the dust. This is good for chasing, fleeing, and good quick movement in your team fights.

Early game you must be patient.

Laning phase use your stealth to scout for your partner.

*more to come*

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Still Workin' On it.

I still have much more things to insert into this build. This is MY way of playing Evelynn, if you don't like it, play your way.


What i tend on adding
More in depth how to's.