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Spells:
Heal
Ghost
Ability Order
Iron Ambassador (PASSIVE)
Poppy Passive Ability
Introduction
I like to play this way because it grants you the ability to deal loads of damage while still being able to survive.
I also saw that there are a lot of AD builds for Poppy out there but not really a good hybrid build.
Greater Mark of Magic Penetration
Greater Seal of Ability Power
Greater Glyph of Ability Power
Greater Quintessence of Ability Power
- Sheen grants an extra powerful hit after using your Heroic Charge and Devastating Blow.
- Mobility Boots are very nice when playing Poppy, enemies are more easy to kite, resulting in more wall-smashing stuns.
- Trinity Force is just perfect for Poppy. It grants some extra overall power for when your enemy is not dead after using your devestating combo.
- Hextech Gunblade grants extra power and survivability. When you just finished someone off you will be likely to be on low HP. Killing some minions will solve that.
Heal is nice when you are very low on HP and don't have the Hextech Gunblade yet to recover your HP in dire situations. Your teammates wont complain either.
Exhaust is a good alternative for Heal because it will make it easier for you to kite the enemy or escape a fight that you can not win.
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