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I switched the two mastery points in good hands and put one in Awareness and another on Utility Master.
I switched my level 9 spell from Overload to Spell Flux, and my level 18 spell from Spell Flux to Overload.
Yay that is me! memememe!!!11oneone
"Comments are meant for Questions and Suggestions, I take advantage of them in all sorts of ways to improve my guide and answer to explain my guide."
Nice thing i think i could quote you in my guides XD
About clarity and endgame. TBH i find it way more usefull than heal for example. Even with Ryze ENORMOUS Mana pool, after 2 team battles you are oom, and pushing 1 key to get mana for 3rd gank is way more valuable than returning to base. But in late game if you get proper ganks you will go to base for items anyway... so depends how do you conserv mana on the battlefield.
Also i would totaly agree about flux. I was playing Ryze early game with maxing overload early. Total ****.
1st of all. Flux is the bomb! It damages enemy 3 times (if bounced 2 times from yourself) dishing out more damage than early overload.
But mainly... its it an OP farming tool and you need cash :)
Not even talking about lowering the resistances that many ppl ignore.
I always max out overload last. (flux+Prison usualy does the work) if i face more HP or MRes targets i get 2-3 points in prison and max out overload.
2 point prison is usualy enaugh to give that enemy hero a nice electical hug :)
Dont be negative Zane, f***k rating :) comments is what matters :)
But even if you consider taking 2nd ring as a AP boost = 120AP
consider this for example:
Archangel Staff +400 Mana (1000 Mana at Max) +45AP with your build you would end up with about 3400 Mana.
Win for ryze since: Overload will hit alot harder. You will have more mana to spam more spells, you will get the 25 mp5 regen. 45AP might seem low but converting 2% of you mana into AP will give you another 68! so 45+68=113AP.
Only 7 less than ring that gives you nothing else since you have 1 already.
Hope that will give yo usome 2nd thoughts.
HeAT wrongly gave me a thumbs down, he\she obviously didn't read the description of the build, as a quote: "I choose to double up on Zhonya's Ring a second time just cause of the massive AP but you could buy the Banshee Veil, which will give you that extra health and the blocking of a negative spell every 30 seconds."
If he\she had read my build description I would not have recieved a negative vote. So if your going to vote please read the whole thing.
Now i know why you picked that def masteries. And i would agree that with massive mana he has late game, regen would be nice.
But is it realy worth it?
90 hp5? with 3k mana.
I still wait with my judge. This build needs some rework and it will be a good one.
Note on edit: I have changed the masteries in hopes of pleasing the few critics.
Anyway, since the comments matter more than rating according to the guy with the most discussed guide on this site, I guess i'll do that instead.
First of the Early Zhonya's Ring just seems to be making things harder on you and it doesn't really pay off rushing it. The Lack of boots early on can be a major problem for obvious reasons, how are you suppose to catch up and escape from ganks? Lastly, The Void Staff depends on the game as your better off with Haunting Guise sometimes /Calculate stuff.
Masteries: The 2/3 Good Hands are a bit fishy but if you find yourself dying alot go get it to feed your opponents faster.
Runes: I find Insight to be better on Marks than Force, the rest is ok seeing as how defensive seals are useless.
Skill Order: Ironicly I find Spell flux to do the most damage but it's tricky to pull off, and seeing as how you don't focus on max mana I find it confusing why you would focus on Overload.
Summoner Spells: Teleport is nice if you don't have a personality and Clarity is a bit useless late-game but I do the same with my Veigar.
Comments are meant for Questions and Suggestions, I take advantage of them in all sorts of ways to improve my guide and answer to explain my guide.
As for the sequence of the build I usually go two Blasting Wands, then Sorcerer Boots then the full ring.
As for mastery, you can change if you want, but i like the fact that i get advanced health regen for my mass mana.
Eeee why the hell this item order???
Ring even before boots or Soulstealer??? and ANOTHER ring in late game???
No Archangel staff?... think this through.
@ Title :) Ryze is one of the easiest chars to get kills :) so 37/0 is nothing special :]