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Ryze The Zeus OP
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Spells:
Flash
Clarity
Ability Order
Arcane Mastery (PASSIVE)
Ryze Passive Ability
Introduction

Hi guys, this is my first full guide of champion Ryze.
I think he dont need a presentation, everyone knows the famous Ryze the Zeus and he is one of chars I dominate.
This is my mode to play with him, i hope you guys like it, and comment and rate and if anyone have any questions ask, i try to reply =).
P.S: We dont have always the better team and the best players with us, this guide works many times with me but sometimes of course the score is not the best, but is rarely.
I hope you enjoy and kill/assist a lot :D.
Pros:
- Very hight magic damage at mid/lane and late game;
- Best Nuker in the game 1v1;
- He has a good stun;
- Awesome spells;
- Low cooldowns.
Cons:
- Low health he is very weak;
- Low atack damage to last hiting creeps;
- Low atack speed;
- Low movement;
- Useless if Silenced;
- Useless if Stunned.

Passive: Ryze gains 2/4/6/8/10% cooldown reduction.
Active: Ryze blasts enemy unit for 50/90/130/170/210 (+0.4) plus 10% of his max mana (+) in magic damage.
Cost
50/65/80/95/110 Mana
Range
600

Ryze traps an enemy unit, preventing them from moving and dealing 40 (+0.2) magic damage per tick (2/3/4/5/6 ticks) over 1.2/1.5/1.8/2.1/2.4 seconds.
Cost
80/95/110/125/140 Mana
Range
600

Ryze unleashes an orb of magical power which bounces to enemy units or himself, up to 5 times. Each bounce deals 70/85/100/115/130 (+0.38) magic damage and reduces the target's Magic Resistance by 12/15/18/21/24.
Cost
60/80/100/120/140 Mana
Range

Ryze becomes supercharged, gaining 50/80/110 ability power and causing his spells to deal 65% AoE damage for 8 seconds.
Cost
No Mana
Range
200







P.S: Rabadon's Deathcap only in a late game, why? Because is a intem who gives you 155 AP only, dont give you mana or hp.. It's better for late game in my opinion.
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