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Grasp build:
game duration: 42 minutes 10 seconds. final kda: 0/0/0
grasp 2963dmg 3290healing
shield bash 491dmg
conditioning 71% active 41 bonus armor 13 bonus magic resistance
overgrowth 344 bonus hp
manaflow 250b 2694 restored
transcendence 0
final stats:
4589 hp
1950 mana
total damage to champions: 33,099 total damage dealt: 281357
Sorcery build:
game duration: 47 minutes 42 seconds. final kda: 5/3/0 (one of my deaths could have been avoided, I died to tower after killing Garen under his tower)
arc 4136
manaflow 250bonus 4404restored
trans 5 seconds refunded
scorch 1530
biscuit 3 150 bonus mana
time warp 248 seconds hasted recovery from potions
immediate health restored 1273
immediate mana restored 787
final stats:
4404 hp
2100 mana
total damage to champions: 45,003, total damage dealt 316,927
So in my experiment with the Sorcery build I did almost 12k more dmg to Garen, and the comet and scorch combo alone did over 2.2k dmg more than the grasp + shield bash combo. The grasp build gave me almost 200 hp more health but does it matter much when you have over 4.4k health?