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yep thats the point...now let me give some ideas about warding .
warding
High priority:dragon and baron nashor(Baron respawns in 7 minutes dragon in 6 minutes)
Important:red and blue buffs(Respawns in 5 minutes)
Low priority:wraithes,wolves and small golems (Respawns in 1 minute) also warding rivers are Important (A ward on the left side and other right) this maybe effective for your team and will give them better map awareness plus ganking easier without fear...also consider putting qucksilver sash in the substitutional itens for rammus...very important late game...or if you feel like other items are better (which is the truth) u should get cleanse, This is my opinion.
Quicksilver sash is very situational, but yes i will add a spot for it, all of that warding is covered in many jungler guides, this one is just rammus specifically, and cleanse is pretty much a waste, flash or heal affects him more positively. Thanks for your input though ^^.
warding
High priority:dragon and baron nashor(Baron respawns in 7 minutes dragon in 6 minutes)
Important:red and blue buffs(Respawns in 5 minutes)
Low priority:wraithes,wolves and small golems (Respawns in 1 minute) also warding rivers are Important (A ward on the left side and other right) this maybe effective for your team and will give them better map awareness plus ganking easier without fear...also consider putting qucksilver sash in the substitutional itens for rammus...very important late game...or if you feel like other items are better (which is the truth) u should get cleanse, This is my opinion.
"Fighting againist a rammus" seriously...it gave me alot of information...your idea about jungling and not laning with rammus is just perfect but it doesn't reflect on most players cuz they are close-minded -.-
Some tanks are made for assisting like taric or leona but Rammus is a tank that needs to be heavily fed to get his maximum potential, and has lethal ganks, why anyone would lane him i have no idea, it cripples him as a whole.
I agree with you 100% but forgive me mate I'm new to mobafire so not sure how to vote...Nice guide though :)...And how about warding section? and what to do if I'm fighting vs another rammus?...I need these ideas...I knw but I just need to see yout ideas and thought u may add something new to my experience
I'll write up the section now ^^, give me a little bit.
*edit* my how to counter rammus section is up. Warding is a bit more of a general jungler knowledge sort of thing i'll see what i can do but for the most part just ward like any other jungler
And i believe the vote button is at the top of the page.
Emm right...and why frozen mallet? u can get another warmog though when it is filled it gives 1370 HP
By the time you get to frozen mallet, you've either won the game or lost the game or neck and neck, the two positive situations
Win/stalemate: you chase down escaping enemies easier, it gives you better ganks and maybe the ace to win it, vs tanking a bit more.
A second warmogs has its use but i've snagged one too many kills from frozen mallet to build a second one.
Sunfire cape would be the only thing i would trade frozen mallet for, aoe damage is nice in team fights.
Just my personal opinion though.
Weird that you didn't mention thornmail????
Thornmail is very situational, i personally don't find it worth it unless you can hard counter 4+ enemies with it, the 2k gold can be spent a little better in my opinion.