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Build Guide by titooo

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League of Legends Build Guide Author titooo

Sivir-The Boomerang Carry

titooo Last updated on December 24, 2010
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 21

Strength of Spirit
Veteran's Scars

Defense: 0

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 9

Titooo again with my second build, I've been having a win streak with sivir since i updated and modified my build on sivir which has led me to totally destroy my opponents in battle. Here are the outcomes of my latest battles and were very successful if i may say so myself.

Gotta gice thanks to my inspiration on this build watching gameplay really helped build sivir the way that has benefited me the most.
Leaguetopten Presents - Sivir The Battle Mistress

So lets get started

Sivir's Pros
Incredible Farmer
3k+ Health Late Game
Top Tier Pusher
Great Damage On Boomerang
Multi Hitter With Ricochet
AoE Support Ulti

Sivir's Cons
Mana Starved
Squishy Early Game
Can't Think of others jeje

Summoner Spells:

After 4 seconds, teleports your champion to target friendly minion or turret.

Teleport will help you base and buy quickly, after lets say your low health, have killed your opponents on lane, need to buy, Etc. Will also help you not miss out on any farming or leveling.
Teleports your champion to target nearby location.

Flash very important to get you out of sticky situations, and will also help you tower dive flash out or just flash into a running opponent.

Other Summoner Spells:

Your champion ignores unit collision and moves 32% faster for 14 seconds.

Ghost can be helpful on some ocasions but i usually dont need because of my ulti or the range on my boomerang blad
Grants invulnerability to all allied turrets, 100% faster attack speed, and 50% splash damage for 6 seconds.

Fortify can help you mid against a champ who is just pushing you harder than you can push back and can maybe save your turrets at times.
Ignite is a damage over time spell that targets a single champion, dealing 50 damage plus 25 damage per level over 5 seconds. Ignite ignores enemy Magic Resist, and reduces healing and regeneration by 50%.

Ignite is just if you dont want pesky dodgers (Eve) leaving without you getting the kill yeah most people know about it.
Blinds the target (100% miss chance) and slows its movement speed by 40% for 3 seconds.

Exhuast I say take if mid is another dps (at least 2 dps) or if the other team has many dps can help you and your team alot.


Fleet Of Foot(Passive):Increases Sivir's dodge chance by 10/15/20/25% while moving.

Basically means, while your running around you gain dodge.

Boomerang Blade:Sivir hurls her crossblade like a boomerang, dealing 60 / 115 / 170 / 225 / 280 (+75% of ability power) and (+75% of Attack Damage) Magic Damage to the first unit and 10% reduced damage to each subsequent target.

Boomerang blade your harassment tool, Ks ability, and additonal farming ability as well.

Ricochet:Toggle: Sivir's basic attacks will bounce to 1 / 2 / 3 / 4 / 5 additional target(s), dealing 22% less damage with each bounce (only the first hit procs item effects).

Your main farming spell to push and take down many waves of minions quickly, works well in team fights combined with your boomerang blade of course.

Spell Shield:Creates a magical barrier which blocks a single enemy ability used on Sivir. Lasts up to 3 seconds.
If an ability is blocked by the shield, Sivir regains 125 mana.

Very useful ability which will help solve your mana hungry problem early, try and use this as much as possible to stop incoming abilities and to replenish 150 well needed mana early game.

On The Hunt(Ultimate):Grants Sivir and nearby allies 25% movement speed and 25 / 45 / 65% attack speed (half for allies) for 15 seconds.

Your Incredible AoE support ulti which will be key to taking turrets down quickly, help your team in team fights, and help chase or maybe even run away.


Very important to farm as much as possible and using that teleport to heal and regain your mana for pushing your lane. Play aggresive with sivir remembering to use your spell shield to stop abilities and regain mana which i can stress enough. In team fights try not to initiate by going in let your teammates rush in pop your ultimate around them throw a few boomerangs all while auto attacking with ricochet, can change the course of a team fight. Getting kills early game is key for your build to get a B.F sword early before your berserker's, if you can't its ok just buy it later. Teleport can be used for ganking as well and giving much needed help to teammates if they are in trouble and need help.

Early Game:

Early game you will have your doran's blade and a pot, after minions harass your opponent a bit with your q, after getting your ricochet start farming a while untill your level 3. Here is the key part once you have gotten your spell shield get your self in a position where you know your opponent in mid well cast spells on you and pop the spell once you know they will hit you in order to regain mana and not having to go back because your low on mana. If you just got a kill, died, or forced other person to base, use your teleport to get back without missing any exp, if possible check around to other lanes to use teleport there. After first base, if you have farmed enough money for a b.f sword buy it first if not its ok just continue by buying berserkers and farm enough till you have it.


You may be on your warmogs which is good because this extra health will improve your survivability by a noticeable amount. After completely farmed warmogs you will have 3k+ health making you tanky and will make sure you stay in a good amount of time during teamfights. You will see up next is the atma's impaler which is a great item considering the attack damage you gain from your warmogs and giving you armor and crit chance. At this point you may be doing a considerable amount of damage. Remember if you see any possible ganks comming your way run and if your not fast enough activate your spell shield to stop any disbles.

Late Game:

This is where you are building up to your infinity edge and maybe even you Frozen Mallet. Of course you can change one these for a starks or madred's if your really worried about tank. Remember your an incredible pusher so try backdooring as much as possible taking down those pesky turrets with ur ulti. If your finding mana a problem go jungle golem buff helping you out and letting you spam your boomerang often. Try and lower your opponents health with your boomerang before starting a team fight it could give your team an advantage.


Hope you liked my sivir build hopefully many people read it and give me advice to improve my build and any future builds.
Thank you :)