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Sona Build Guide by shadow_ninja9
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When a wealthy Demacian woman named Lestara Buvelle learned of the instrument, she immediately embarked to Ionia. When the caretakers showcased the instrument for her, she rose wordlessly and explored the house, stopping outside Sona’s room. Without hesitation, Lestara adopted her and left a generous donation for the instrument. With Lestara’s guidance, Sona discovered a deep connection with the instrument which Lestara called an “etwahl.” In her hands, it played tones which stilled or quivered the hearts of those around her. Within months, she was headlining with the mysterious etwahl for sold-out audiences. She played as though plucking heartstrings, effortlessly manipulating the emotions of her listeners - all without a single written note. In secret, she discovered a potent and deadly use for her etwahl, using its vibrations to slice objects from a distance. She honed this discipline in private, mastering her gift. When she felt prepared, she went to the only place which could offer her a fitting recital: the League of Legends.
“Her melody moves the soul, her silence sunders the body.” -Jericho Swain, after attending her concert
The one and only way to play Sona is with Mejai's and Lich Bane. You will be getting a disgusting amount of assists, which will quickly charge up your Mejai's. Once at 20 stacks, you will have so much AP and 20% CDR. The Lich Bane will proc with your Power Chord, as I will mention later. This combination alone lets you rack up kills and keep your team alive. Sona really does it all, and can really hold her own on the Fields of Justice. This beautiful combination has made Sona Buvelle my favorite champion in the game.
This is what makes Sona the ultimate support champion- she can keep everyone healed, she can completely immobilize the whole enemy team, and she can annhilate enemies that don't think she can put out too much damage.
Start the game out with an Amplifying Tome. Sona can keep herself in her lane with her lane partner for a fairly long time. When you do recall, you should have enough gold for the Mejai's and Boots of Speed. Unless you need the Tenacity of Mercury's Treads, buy the Sorcerer's Shoes. They will greatly increase damage output.
Next is your main item- The Lich Bane. Every time you use an ability, your next attack deals your Ability Power in bonus damage. This, coupled with your Power Chord, adds up to some massive damage. As in, sometimes upwards of 1000 damage. With an autoattack. Than can be used again in six seconds. Shorter, if you've got good CDR. This also gives some fair Magic Resist and a nice boost in movement speed. It is the core of your build, and cannot be left out.
After the Lich Bane, there is room for variation. Excellent Sona items are: Soul Shroud, Rabadon's Deathcap, Archangel's Staff, Morello's Evil Tome, and even Rylai's Crystal Scepter. If you find yourself too squishy, go for the Soul Shroud. It gives you health while providing your team with a mana regen and CDR aura. It is an extremely useful item. Rabadon's just gives you an unholy amount of ability power and is a good item for providing extra nice heals and dishing out disgusting amounts of damage. Archangel's Staff is nice, because you get more mana and more AP every time you switch between your auras. Morello's provides AP, CDR, and mana regen, making it one of the best items to have on Sona.
If you needed to take Mercury's Treads due to having too many snares, slows, fears, and the whatnot on the enemy team, than a useful replacement item is the Void Staff, which provides nice AP and Magic Penetration.
Build your items depending on the in-game happenings. Adapting to your situation will make you the ultimate Sona player.
Hymn of Valor (Q)- Hymn of Valor sends out two bolts of sound that hit the two nearest targets. It prioritizes champions and is an incredibly useful early game harass ability. You pretty much always want your Power Chord to strike after you've used Hymn of Valor, as it deals bonus damage. While this aura is on, you and your allies in range of the aura have increased attack and AP. This aura is a good one to have on when farming minions.
Aria of Perseverance (W)- Aria of Perseverance is a beautiful ability. It heals Sona and your ally with the lowest health nearest to you. People will hate you for this ability. If you play your cards right and your lane partner isn't completely challenged, neither of you will die. You can keep yourselves both healed with this ability, and you won't have to leave the lane if you took clarity, as both you and your partner will be topped off in health and mana. While this aura is active, you and your allies in range of the aura have increased armor and magic resist. Switching between your Aria and Hymn during a teamfight keeps both auras up, pretty much making your team more powerful in general.
Song of Celerity (E)- Song of Celerity is a useful ability for reaching the lane faster than you normally would. It is even more useful for escaping sticky situations. The aura provides a speed buff to yourself and allies in range. Upon activation, it gives all allies in range of the aura an extra speed boost that will render you, for the most part, untouchable.
Crescendo (R)- This is one of my favorite ultimates in the game. And not only becausse you can make the enemy team dance. You can make them dance as you completely tear them apart, destroying any hope for survival as you extinguish their lives. If used right, this ability will make the enemy surrender from how badly they were just annhilated. Trust me. It's happened before. Sona shoots out a lined nuke, and anyone caught in it drops everything and beginds dancing. They also take massvie damage if you've got enough AP. They can do nothing but dance as your team takes advantage of them. If you've got enough CDR, this ability can be used again and again, so don't be afraid to use it often if you've got full 20 stacks of Mejai's. It can also be used to escape. If you happen to get ganked by two people, you can Crescendo them and then utilize Song of Celerity to escape. Crescendo is an amazing ability that, if used when the time is right, will turn the tide of the whole game and most likely propel you to victory.
Teleport, ghost, and flash are other useful alternatives. Sona really lacks in escape mechanisms besides her Song of Celerity. In a gank, Sona is often first targeted and her lack of escape manuevers makes her an easy target. Ghost and flash make up for her lack of escape mechanisms. Teleport is also useful for reaching other teammates and helping them out.
Each game, I took Mejai's first, Sorcerer's Shoes second, Lich Bane third, and then Soul Shroud. The game usually ends by then. The first game, however, it went on forever. I took the same first three items, then Morello's Evil Tome, Rabadon's Deathcap, and finally, Soul Shroud.
This is my first build, I hope you like it. Please like and leave your comments below! Thanks!