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Spankplank! Where does that hair down there come from?
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The greater seals of evasion are good for some dodge power.
The glyph of focus gives some nice cooldown increase.
The marks of desolation give me that good armor pen. This is very useful in the early game.
Greater Quint of desolation adds armor pen.
Greater quint of Fortitude gives us more hps, better early game.
I am open to switching around runes for various characters and builds, but this is working very well for me atm.
I take 3 health potions with me, this helps us to stay in the lane longer.
When I hit 1650 I head back and get the BF sword. This raises the parley damage from annoying to dangerous. If I have some money left over I will grab more potions.
If thing are a bit hairy out there I'll buy the Boots of Swiftness, the extra movement speed has saved me more times then a flash ever will.
At this point if the game is going well for us and I am having some problems staying in the lane I will finish the Bloodthirster. The damage boost is nice for damaging champs and if I need some health I can hit a few creeps. If the game is going bad I will become a little sad...but buy the Bloodthirster anyway.
Next I'll get a Zeal which builds into a Phantom Dancer. The starts are very good for gp. Add in the damage/lifesteal from the Bloodthrister and farming becomes even easier.
About this time enemy champs are tired of getting hit by parley (If you have been a naughty pirate.) and have bought armor/health. This is when we get the Infinity Edge. I love what this brings to the table.
Then depending if enemy champs are running away vs. are there alot of high health targets out there I'll either buy the Madred's Bloodrazor or the Frozen Mallet. Then I'll buy the other.
On an extreme occasion I will buy a defense item like the Thornmail if there are alot of AD champs out there, but stick to the build whenever possible.
The items work very well together, the crit chance is lower then most gp's you see out there. But the attack speed is fast enough that you will see alot of crits. The Bloodthirster gives very good health regen when attacking, this leaves remove scurvy free to cleanse cc effects.
I use clarity alot while in the lane. I parley champs, minions, whatever. I normally do not have to use remove scurvy for health so I can shoot away. If you have another champ who has clarity as well, it is a wonderful blessing.
I occasionally will use flash, but I can get out of most stuff. If you have a team that knows to space their cc out, remove scurvy will help, flash will help, but your pretty much dead.
Comments are welcome.