This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Clairvoyance
Flash
Ability Order
Mana Barrier (PASSIVE)
Blitzcrank Passive Ability
Tested and looking for oppinions
So the first item i suggest is the Berzerkers greaves being as it gives a moderate boost to movement speed, as well as a 25% boost to attack speed allowing you to get either 15% of that or +1 movement right in the start of the game. The addition of the Hextech Gunblade allow you to mid-late game run right up and smack champions around beign as the lifesteal and potential additional damage will mean most of their base attacks will be canceled or abilities greatly reduced.
Next I move on to the Trinity force which is great for further increasing your life steal and if you feel like being adventurous in what you choose ive also discovered tiamat to be a good substitute allowing you in the end game to have the ability to go against enemy champions while still keeping the minions off your team mates allowing them to run the nexus to the ground.
Now the rod of ages is an item that can easily be replaced however i like the ability for the regain at level up as well as the increase as you get kills allowing the already great health and mana increase to further even still.as for the Phantom Dancer long story short is attack speed.he needs it and it provides greatly.
And for the evil tome its usualy simply the first item that comes to mind for me but the added ability power and cooldown is a near must when using blitz beign as late game being able to fire off each of your abilities more than once even when in a 3-1 match greatly out weighs the cost.
You must be logged in to comment. Please login or register.