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I am new here and can't find how to show masteries here, so I will just type them
First, I would go Undying ,as main j4 job is to destroy the lane rushing into adc and sup, health recovery won't assist with that.
Then, I don't understand the choice of Insight at all. It gives you nothing but CD on sums. The
Fearless is way better choice, as addition armor+resist again helps you to rush and go away smoother. I find Courage of Colossus a way better choice for the same reason meantioned before , rush+go away.
Cunning mastery is a standard one for supports , but I am more inclined to think that Ferocity with AS, weakness, trance can fit better for destroying the lane and feeding your adc. Cunning though might be an option if you play passive (what in most cases you shouldn't do).
Don't know if we have the same philosophy on the lane phase, but I think that J4 support main role is to destroy the lane and feed your adc. Thus you gain more gold and eliminate need in cunning tree (as you have a high gold income from assists and taking towers)
However I find that J4 support fits only several adc, other ok to go too, but J4 will be far not the best option for support.
These are the champions I find J4 support fits best.
Draven
Ezreal
Kalista
Twitch
Lucian
Miss Fortune
If these champions are not picked J4 is kinda useless ,and can be replaced with Leona, unless your adc is mechanically good and can apply jarvan's aggro.
These champions J4 is weak against (listed only bot lane champions)
Thresh
Alistar
Lucian
Ezreal
Kalista
Vayne
Caitlyn
So basically J4 fits well champions who can follow up his aggro (or J4 can follow their quick aggro)
And J4 is weak agisnt disengaging and Kitting champions.
As for the items I rush so-called Luxury items (usually frozen heart) as usually my lane is destroyed early or I roam.
And actually I find J4 a very good engager and catcher.
I won't go in too details, as it will be the whole guide, but if you are interested you can ask questions or argue my point.
First of all, I'm choosing not to go into too much depth regarding the ins and outs of the support role in this guide. There are lots of guides, videos, podcasts, etc. that go into depth regarding what the support role is, and how it should be played. I'd rather not clutter my individual champion guides with in-depth descriptions of all the roles in the game, and how to play them from a general perspective. In summary though, I believe the role of a support is to do as much for the team with as few resources as possible, and to a lesser extent, to help control the lower half of the map, and protect the duo-lane carry during their weaker early levels.
In regards to linking masteries, items, champion names, and so forth, simply surround the words with two sets of square brackets.
Regarding
Regarding masteries:
If you really want to deal damage on your own instead, I'd recommend a different rune set-up, with different item priorities, leaning more towards budget damage and assassination. You'd probably look to use
(
Regarding
Regarding lane synergies, believe
You are correct though, he's definitely not an ideal pick into
I don't agree with
As I mention in the guide, I'd only recommend building
I agree with you,
Regarding runes, I have my preferences listed in the cheat-sheet at the top of the guide. If you mouse over the 'notes' tab, I've listed a few other options that I could see arguments for. I might expand on this in the future, in it's own guide section, but for now, if you're interested in my logic behind the rune choices, I'd be happy to go into that.
Thanks again,
-C.
As for AP threat, I have never felt highly damaged by AP, because of the masteries and runes I use.
Considering his quick gasp closer it doesn't really matter that he is melee, moreover it even gives more advantage aganist range. If you are good with knocking up this should be more than enough to bully. And I actually belive that early game kill potential makes J4 support special. It is true that he is strong in mid and late, but how it is different from top or jg J4 ? They can peel, engage and catch too.
As for support role I meant particulary J4 support role, however it is not necessary to mention, as I was thinking about my approach.
I either didn't get what you mean about Leona or I don't really agree that Leona have to commit to fights, I would actually choose her for a more defensive approach. If you mean J4 EQ escape potential I agree in that case.
As an engager I don't really find Redemption applicable as I use Face of Mountain and Knight Vow which is enough to protect my allies, plus I prefer to absorb enemy damage so I am the only one needing a heal, in case assasin goes on my adc usually vow and face are enough, if not I EQ.
But as I said we have pretty much opposite approach to J4 support, so I see no point in arguing. Except I still want to know the answer on this question: "but how it is different from top or jg J4 ? They can peel, engage and catch too."
I am kinda lazy to create my own guide, but you motivated me to be more willing to create it, as both different guides may stimulate players to pick Jarvan 4 as support having different tasks and roles.
-The Wolf of Mobafire Street
Thanks!