Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Flash
Exhaust
Ability Order
Bravado (PASSIVE)
Taric Passive Ability
Introduction



The rest of Summoner Spells shouldnt be used.





Sry for no images at this section but i am going to explain my masteries.
0/9/21
Why max Utility the most???
Summoner's Insight - This will reduce CD on your Flash and increase the duration of CV which is really great.
Good Hands - This will reduce your time spent dead for an incredible 10%. That is awesome.
Meditation - Some nice mana regeneration.
Swiftness - Combined with Quint of Swiftness this will give you great mobility.
Improved recall - I decided to remove Scout and put this instead cuz Scout is not rly usefull
Greed - Bonus gold every 10 sec.Combined with your Philo stone and Heart of Gold this is great.
Wealth - Increased starting gold. This is exactly 40 gold-same price of mana pot.
Awareness - Increased experience by 5%. This is really great since u wont get much kills.
MasterMind - Reduces CD on your Summoner Spells by incredibly 15%.
Why maxing Defense insead Offense tree???
A lot of Taric players would max Utility and Offense. Because of AP,CD reduction and Magic penetration. Your runes will give you AP and Magic penetration and you will have cd reduction with your Ionian Boots of Lucidity. And more tankiness is better in my opinion.
Resistance - Taric has great armor but Magic resistance? Not so much. This will give you even more tankiness.
Hardiness - Just some Bonus armor.
Durability,Veteran's Scars - Much needed health.With this masteries you will be rly tanky.
0/9/21
Why max Utility the most???
Summoner's Insight - This will reduce CD on your Flash and increase the duration of CV which is really great.
Good Hands - This will reduce your time spent dead for an incredible 10%. That is awesome.
Meditation - Some nice mana regeneration.
Swiftness - Combined with Quint of Swiftness this will give you great mobility.
Improved recall - I decided to remove Scout and put this instead cuz Scout is not rly usefull
Greed - Bonus gold every 10 sec.Combined with your Philo stone and Heart of Gold this is great.
Wealth - Increased starting gold. This is exactly 40 gold-same price of mana pot.
Awareness - Increased experience by 5%. This is really great since u wont get much kills.
MasterMind - Reduces CD on your Summoner Spells by incredibly 15%.
Why maxing Defense insead Offense tree???
A lot of Taric players would max Utility and Offense. Because of AP,CD reduction and Magic penetration. Your runes will give you AP and Magic penetration and you will have cd reduction with your Ionian Boots of Lucidity. And more tankiness is better in my opinion.
Resistance - Taric has great armor but Magic resistance? Not so much. This will give you even more tankiness.
Hardiness - Just some Bonus armor.
Durability,Veteran's Scars - Much needed health.With this masteries you will be rly tanky.
BOOTS:
Most used boots on supports.Give you MR and nice tenacity take this if their team has lot of cc or is ap heavy.
Personally i like this boots more then Merc early game cuz of cd reduction but once u have shurelya they are not really needed so if u build these boots u should replace them late game.
This can be looked at if enemy team is ad heavy and only if they are ad heavy.They are cheap and give u nice tankiness.
Like Ionian this is also good for early game u will have much mobility so u can stun enemies much easier.U will have much ms but u will lose it when u enter a fight so watch carefully.
Same as Mobility boots ,this will give u a little lower ms but in return it wont end when u enter a fight.
To be honest i am not sure about these boots but i think it can work.Magic penetration would be always welcome.
I wouldnt recommend you these boots on ranked cuz your team will probably think u troll :D i dont personaly build them but i think its not bad u will spam your heal in fights much more then with any other boots.
Other items:
This is a great item on Taric but dont build it unless enemy team has much AOE spells otherwise its not needed.
Also a good item on Taric u should make this or Randuins omen in almost any game.
This wouldnt be a bad iteam at all give u atack speed,cd reduction,mana regeneration and ability power take this if u feel like u need to spam your heal in fights.
As i said take this or Ionia's but chose this if you need help to survive late game and u gotta reduce enemies AS and MS.
This is what i just feel a must item.No matter what enemy team has this is always good.
This can be good sometimes but build it earlier in game.
This is not bad at all late game u will be much easier to disable and take down by AP's.
This is what u should take if you have two or more AD in team and if no one else have it.
Thats about that from items that u should build on support Taric.







Other items:








Thats about that from items that u should build on support Taric.




Taric is really an awesome lane partner cuz he can keep his AD carry in lane for a long time. This is what you should do at laning phase of a game.
-Protect your AD carry at all costs.
-Do not take minions or kills from your AD.
-Do not push.
-Be ready to sacrifice yourself to save your ally.
-And ofcourse put a lot of wards.
-Protect your AD carry at all costs.
-Do not take minions or kills from your AD.
-Do not push.
-Be ready to sacrifice yourself to save your ally.
-And ofcourse put a lot of wards.

This is not very easy lane for Taric.He can shred your armor which means your Shatter wont help you with tanking very much,he can reveal you when u hide in bush with his bomb,and he has great escape mechanism.But if he charges in with Valkyrie u must stun him and if u use your combo and your AD carry atacks him too he will probably be dead cuz he has no escape mechanism left just maybe if he has flash or heal.

You must zone her if you play against her,also u must not let her farm she is very squishy but stay off the walls but i played vs vayne many times and i dont really find her a big threat.

You must be aggressive vs her just dont let her farm too much early game and dont stay in the bush for too long cuz she can see you with E and if she do so u will get really damaged before u get out of her range.

Playing vs him however is not really hard just put those vision wards on lane and u will make him play extremely defensive,if you dont have any vision wards just stun him when he pop out of stealth.

Playing against him depends on his support.If he has support like soraka,just play aggressive and he probably wont win in 2v2 fight specially if your ad carry has ignite.If he has some aggressive support like alistar or blitz try to zone him or ask your jungler to help.Also if u see use him his dash to iniciate immediately stun him and u maybe get a kill.

This is a battle of zones.This guy is pretty strong early game but if you cut out his farm he will suck later.Just remember if u get hit by a bomb DO NOT RUN in fact turn around and stun him or if you think u can kill him go for kill.Also u can interrupt his ult with your stun.
This section is about teamwork.What you should do in fights.
When a teamfight begin dont go in first. Taric is tanky but not that much. Your priority is to protect your ad carry by all costs. You must be near your ad cuz he will be focused first and if they kill him that gives great advantage to the enemy team. Dont waste your stun on tanks, use it for enemy ad and ap carry and heal all the fuc*in time. Dont forget to activate your items in battles.Shatter + Aegis combo helps more to your team then you can imagine. Dont try to go in middle of enemy team so you can hit them with Radiance, in fact activate it when team fight starts.It doesnt matter will you hit anyone what really matters is that you will buff your team. Most important spells are used at beginning of a fight and u should activate Radiance to improve them. Many people dont know this but in my opinion supports are the key to victory. If you protect your carries with success you will see what will happen :P
When a teamfight begin dont go in first. Taric is tanky but not that much. Your priority is to protect your ad carry by all costs. You must be near your ad cuz he will be focused first and if they kill him that gives great advantage to the enemy team. Dont waste your stun on tanks, use it for enemy ad and ap carry and heal all the fuc*in time. Dont forget to activate your items in battles.Shatter + Aegis combo helps more to your team then you can imagine. Dont try to go in middle of enemy team so you can hit them with Radiance, in fact activate it when team fight starts.It doesnt matter will you hit anyone what really matters is that you will buff your team. Most important spells are used at beginning of a fight and u should activate Radiance to improve them. Many people dont know this but in my opinion supports are the key to victory. If you protect your carries with success you will see what will happen :P


I copied this image from Tanerens Taric build cuz i found those places best to ward as well.Please dont say i am stealing something cuz i appreciate Tanerens build. From it i learned to play Taric like a pro. Now lets talk about warding.
Green wards that are placed near your bot lane is to protect you and your AD carry from ganks. This will be enough to see a enemy jungler and escape in time. The rest of the green wards are just for better map awareness. Pink wards are placed at baron and dragon cuz this way you will see if an enemy champion places a ward there too. This will make you easy to destroy it.
Early game wards:
Early game ward only bushes on your lane cuz some champs will hide in it a lot like Blitz who will wait for a chance to pull. This will counter him a lot, also ward in the bushes near your bot lane in case of ganks. If you and your carry push lane a lot warding these bushes and watching mini-map is a must. You can also ward dragon if you think your enemies can go for it.Dragon is very important early game since it gives +190 gold to whole team. If possible take some vision wards to destroy enemy wards early and your jungler can gank a lot easier.
Mid game wards:
In mid phase of a game you wont be on your lanes often and u gotta ward whole river. Dragon and Baron are the spots that must be warded but warding in the bushes in the rivers is also smart. If you have Oracle's Elixir go search for enemy wards to destroy them so u will screw their map awareness.
Late game wards:
In this phase u gotta ward jungle. Of course if you are losing game and pushed back to your base u can't ward enemy jungle. But u MUST ward yours. If you are pushed at your inhi towers your enemy probably wont dive and will wait you in bushes in your jungle to come. So you gotta see where are they. Also ward your red and blue buffs cuz enemy will probably go steal them first. If you are winning game howewer u will push your enemies back and u must ward their jungle. This way you can know where are they and are they taking red or blue. Map awareness in jungle really helps a lot.
This guide isnt finished. If you have some ideas feel free to tell them to me. Of course critisism is allowed. If you liked my guide tell me why and also tell me why you didnt liked it. Any good ideas will be tested and i will try to reply on all your comments. Hope you enjoyed reading my guide same as i did making it. Thank you for reading.
You must be logged in to comment. Please login or register.