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I'll get back to work on my guide this week to improve its visual content. And to bring some more information. I got into a tournament this weekend and could't work on the guide properly lately.
I agree, he should put it in the Humor section, he probably doesn't know how to since it's his first time on the site. And also he states about 10 times in the guide, if you had bothered to read it, that it is just for fun.
He does make the mistakes of claiming her hard CC and whatnot but there's nothing in the guide that I read and just think "Holy **** this guy's an idiot."
He also sais that it would be Very funny to use this in ranked play
Meaning that he wants to intentionally bring people's elo down
No mercy for this guy,
if you want to see a good guide look at my signature
I'll later compare Ahri with Others APC/Support and why she is better ADC than the others.
But basically, Annie CC is 0.5s shoter and mana consumption is higher than Ahri. And altough she has a greater range, her AA sprite is actually not responsible enough just as Ahri AA. And As I said Ahri will Have mobility while annie will have her Shield. But I'll talk about that Later
Janna won't fit her Range is definitively not enoguh to fit as an ADC 475 range is too short for any kind of positioning and she would be denied in the laning phase by any other ADC(conventional or not) when she would try to farm.
I will talk about the other later when I improve the guide. BTW her
BTW thanks for the support Again and I'll try to improve this Guide in the near future, as soon as I finally know how to work with mobafire x.x
I want this guide to have a better look than this...
@Berzerk
THANKS for the SUPPORT!! As I said, she can even be played in the high elo games(altough this will be too much for her), she will not be a hard carry but she will not fall behind either! She is fun to play and is what I really want people to know, she is viable, just that.
EDIT: I have put the guide in the Humor Section. Thanks for the Advice ExileGG and BluAnimal
MrCuddowls: I would like to say sorry to put this guide in the champion Area, however you could have advised me in a better way than That. This sure guide sure is 4Fun, and I totally agree(now that I know about the Humor section) it should be there. But please be more patient with others =]
Orb of Deception
Cost: 70 / 75 / 80 / 85 / 90 mana
Charm
Cost: 50 / 65 / 80 / 95 / 110 mana
Maxing E first I feel a little of mana hungry provavided that at level 3 both of them have the same cost, but maxing E first for laning phase will make you run out of mana faster.
Just to make a point here, Although Ahri is an APC champion, both her Base MP/5 and MP5/level are lower than Graves.
Ahri
Mana Regen: 6.25 (+0.6)
Graves
Mana Regen: 6.75 (+0.7)
So I usually Consider maxing Q first for a little bit of high damage(True Dmg aginst magic dmg without any M.Pen Runes) and less mana consumption.
Sigh I need to put all of these things I'm discussing here in the guide But I'm really new to MobaFire System.
you should feel bad" won't do you nor them any good at all. This site is a resource site meant FOR players to share there ideas and how THEY play the champion. It is your job as a reader to simply upvote/downvote and give feedback. Not to insult the author for giving us there views.
He does make the mistakes of claiming her hard CC and whatnot but there's nothing in the guide that I read and just think "Holy **** this guy's an idiot."
And you expect people to give you Rep for comments like this? Shame.
1. She doesn't have a long attack range like
2. She doesn't have any kind of buff/debuff like
3. She lacks hard CC from someone like
I understand the point of the guide is to have fun, so I won't be a **** and vote it down. It's just an idea, folks.
Sigh, if this guy is making a guide just for fun then he simply should not put it here but rather, in the humor area. The first problem with the guide is how he thinks this will upgrade foxfire - NO. This will render Ahri's abilities useless which makes it a joke, it should be posted in humor. sorry but this guide deserves nothing more.
Your build is ****
you should feel bad
And you expect people to give you Rep for comments like this? Shame.
1. She doesn't have a long attack range like
2. She doesn't have any kind of buff/debuff like
3. She lacks hard CC from someone like
I understand the point of the guide is to have fun, so I won't be a **** and vote it down. It's just an idea, folks.
It may only be 0.25s per level, but at rank 5 that's an entire extra second of free time. That's far from insignificant. It effectively doubles your CC.
Iownedya, I'm sorry I said that my guide is a little bit rough, I'll try to improve it as much as I can. I'm Trying my best to explain the main idea of her being played as an ADC. If you want to help me improve I'm open to criticism. =]
I'll make a comparison between her Q and Grave's Q
Buckshot
Physical Damage: 60 / 95 / 130 / 165 / 200
(+0.8 per bonus attack damage)
Maximum Physical Damage: 102 / 161.5 / 221 / 245.5 / 340
(+1.36 per bonus attack damage)
Range: 750
Orb of Deception
Magic Damage: 40 / 65 / 90 / 115 / 140
(+0.33 per ability power)
True Damage: 40 / 65 / 90 / 115 / 140
(+0.33 per ability power)
Range: 880
Now you can have an Idea that Ahri dmg is no laugh matter.
As a graves you won't always hit 2 or more Bullets with his Q, if you don't hit it, Graves needs 25 AD at level 1 to have an equal amount of Dmg as Ahri, but he needs a 100 AD for having the same amount of Dmg as Ahri at maximum level.
Now comparing that at level 1 both Graves and Ahri will have nearly 70~ AD(considering they are running AD runes) and at level 9 graves and Ahri will have nearly 100-130 AD with their Items. So... Graves only exceeds ahri damage just for a little bit. But remember... Graves and Ezreal have the Highest Burst Dmg in the game. Meaning that Ahri Dmg is almost compared to those 2. Maybe I helped to clear you the idea that Ahri dmg is really nothing to laugh at.