Sona Build Guide by MeTheFew
THREE MINUTE SONA - SUPPORTING WITHOUT BREAKS V2 (Season 9)By MeTheFew | Updated on November 27, 2018
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Runes: The Scaling
+1-10% CDR (lvls 1-18)
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)
Ability Order The Only Way.
Threats & Synergies
The Burn from his Q hurts and if he touches you with his E, you can assume you're absolutely dead. Avoid him at all costs.
Just like with Udyr, you get caught, you're dead. There is no escape from her burst because of your low HP.
As long as you dodge the grab you're fine, but be vary, you cannot get to close to him because he can turn off your heals and ult, if he knocks you up or even worse grabs you, you're toast.
She can poke the hell out of you being outside of your range. Try to avoid direct contact but make sure she knows where her place is. Poke her harder than she can you and you can win this matchup.
He can make your life painful with his R, you have extremely low HP and if he gets on top of you, he can silence out your R or W. Watch out.
KEEP YOUR DISTANCE, if he gets on top of you, you guessed it... you're dead. One empowered W can deal 1/3 of your HP late game so avoid him like fire.
Has annoying undodgable poke that deals a lot of damage, dodge his Q's and you will be fine. He's faster than you late game so watch out for that as well, and his ult on top of that.
Due to her painful slow you can get caught very easily, try to poke her and hide behind minions whenever she casts her W, also avoid her autoattacks cause if those start piling up on you, you're gonna die.
A real pain in the back, her poke is much more effective and painful than yours, dodge her like fire cause if at least 2 plants get on top of you, you will get smacked.
Although your late game speed allows you to outrun his damage, he is still a threat to watch out for. Dodge his skills and you'll be fine.
Brand is painful to you. He has tons of stupid damage and if he procs his passive on you, assume you're dead already.
Don't let her get in range of her ult. Never. Poke her down from afar and run away for cover whenever she's close.
Her ult allows you to jump in when the range of your R is just bit too short. This way you can chain CC's and the result is fantastic. Also her passive helps you out with dealing your Passive damage to enemies.
Powerful combo, your heals and damage are unmatched when you're togheter. Fast and Deadly.
Ulting a whole team of enemies for the perfect Malphite ult is always good. And both of the champions have good synergy of slows and AOE damage.
Champion Build Guide
Now, let's get to how you should use teleport.
Basically, whenever you die in lane due to a mistake. It's quite simple, just TP back and support your ADC 24/7. That's one option.
You can also provide pressure on the map by TP'ing into a middle of a teamfight. The enemy will be scared by a teleport if they don't know who's teleporting in. They will most likely back away and try to recover, that's when you push in with aggressive heals and ults. On the other hand if you TP into the whole enemy team you can be easily picked out and focused. Try avoiding teleporting near enemies cause they will be more likely to try and kill you on the spot. Especially if the other person with TP is already in the teamfight and they know it.
Lastly, you can teleport when you run out of mana, just pop a ward on the place you want to come back to and Recall. Then TP back to the teamfight and keep pushing with fresh mana and new items.
I cannot really say much about the build in general, just take those items and you'll be in the clear. If you have different preferences then just swap out ardent and athene's for something else. But this works for me and i'm gonna keep it. And you should too. Other than that just focus on heals.
Just do Q+AA whenever enemies are in range and the fall back with your E or without it.
Q+AA on the enemies to pull the farm away from them. It's a common practice that a very tiny percent of players notice. When you attack the enemy the minions get aggroe'd on you and this way you can move them closer to your adc to provide safety and negate their cover.
Third stack Q:
Your passive is fantastic to deal damage, whenever you have 2 of your stacks and want to smack someone for a fair amount just come up to them Q+AA and fall back with E.
Third Stack W:
Only when facing a tank or low HP. It's the most rarely used one. W+Q+AA will mix the damage you deal.
Third Stack E:
Great slow, simply E+AA+Q and fall back with E or keep pushing on.
And i think that's about it. Just keep smashing keys and make sure your allies are always under the influence of at least one of your buffs. That's it.
Thank you for reading, MeFew.