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Spells:
Ignite
Heal
Ability Order
King's Tribute (PASSIVE)
Trundle Passive Ability
Trundle - lobe of horror
Going from the black hatchet, we go really, with some even as it creates Uebing jax without problems to overcome in the 1 vs 1st.
''I've learned a thing or two about pain! Let me show you.''
- Trundle
Rabid Bite :
Trundle bites his opponent instead of attacking for his next standard attack, dealing physical damage.
This attack increases Trundle's attack damage for 8 seconds, with his opponent losing half of this amount.
Cooldown: 4 seconds
Cost: Cost: 40 Mana
Physical Damage: Physical Damage: 30 / 45 / 60 / 75 / 90 (+0.8/0.9/1.0/1.1/1.2 per Attack Damage)
Bonus Attack Damage: 20 / 25 / 30 / 35 / 40
Contaminate :
Trundle infects a target location with his curse for 8 seconds, gaining attack speed, movement speed, and crowd control reduction while on it.
Cooldown: 15 seconds
Cost: 60 Mana
Movement Speed: 20 / 25 / 30 / 35 / 40 %
Attack Speed: 20 / 30 / 40 / 50 / 60 %
Crowd Control Reduction: 20 / 25 / 30 / 35 / 40 %
Pillar of Filth :
Trundle creates a plagued beacon at a target location, which becomes impassable terrain and slows all nearby enemy units.
Cooldown: 23 / 20 / 17 / 14 / 11 seconds
Cost: 60 Mana
Slow: 25 / 30 / 35 / 40 / 45 %
Agony :
Trundle immediately steals his target's health and a percentage of their armor and magic resistance. Over the next 6 seconds the amount of health, armor, and magic resistance stolen is doubled.
Cost: 75 Mana
Cooldown: 80 / 70 / 60 seconds
Health Stolen (Magic Damage): 100 / 175 / 250 (+0.6 per Ability Power)
Armor & Magic Resist Stolen: 15 / 20 / 25 %
Decompose : (passive)
Whenever an enemy unit near Trundle dies, he heals for a percent of their maximum health.
Heals: 2% (lvl 1) / 3% (lvl 5) / 4% (lvl 9) / 5% (lvl 12) / 6% (lvl 15)
Trundle bites his opponent instead of attacking for his next standard attack, dealing physical damage.
This attack increases Trundle's attack damage for 8 seconds, with his opponent losing half of this amount.
Cooldown: 4 seconds
Cost: Cost: 40 Mana
Physical Damage: Physical Damage: 30 / 45 / 60 / 75 / 90 (+0.8/0.9/1.0/1.1/1.2 per Attack Damage)
Bonus Attack Damage: 20 / 25 / 30 / 35 / 40
Contaminate :
Trundle infects a target location with his curse for 8 seconds, gaining attack speed, movement speed, and crowd control reduction while on it.
Cooldown: 15 seconds
Cost: 60 Mana
Movement Speed: 20 / 25 / 30 / 35 / 40 %
Attack Speed: 20 / 30 / 40 / 50 / 60 %
Crowd Control Reduction: 20 / 25 / 30 / 35 / 40 %
Pillar of Filth :
Trundle creates a plagued beacon at a target location, which becomes impassable terrain and slows all nearby enemy units.
Cooldown: 23 / 20 / 17 / 14 / 11 seconds
Cost: 60 Mana
Slow: 25 / 30 / 35 / 40 / 45 %
Agony :
Trundle immediately steals his target's health and a percentage of their armor and magic resistance. Over the next 6 seconds the amount of health, armor, and magic resistance stolen is doubled.
Cost: 75 Mana
Cooldown: 80 / 70 / 60 seconds
Health Stolen (Magic Damage): 100 / 175 / 250 (+0.6 per Ability Power)
Armor & Magic Resist Stolen: 15 / 20 / 25 %
Decompose : (passive)
Whenever an enemy unit near Trundle dies, he heals for a percent of their maximum health.
Heals: 2% (lvl 1) / 3% (lvl 5) / 4% (lvl 9) / 5% (lvl 12) / 6% (lvl 15)
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