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The problem with this build is you are a end game player. Id say 75% of the time either team surrenders before you truly hit your potential. I recommend high crit chance and crit damage on start with runes and items to get you those first 3 kills at the beginning of the game you so desperately need. once you hit 6 kills at beginning to mid game you will Dominate the rest of the match because you are Fed. Its the difference between going 6/2 and 20/2. If your teammates are doing good and taking out turrets and your still lagging behind on those Expensive item builds then you will never fully reach your Over powered-ness.
I think my build has enough critical chance to dominate enemies in the beginning... Without any critical chance item, your critical chance is still over 43% (full fury) with this build. Thats almost ½. But this build is more focused on mid-end gaming, with nice attack damage and endurance.
You would take mana regen runes instead of crit chance ones for trynda..? I respect every crit chance given to me by runes. I use myself these runes that give the 20% crit chance and they work perfectly, but if u wanna take mana regen, be my guest...
MR = Magic Resist... sorry if you really thought that i wanted mana regen.... dumb
MR runes for 13 MR, or hell even cooldown runes for 8% cooldown would be hella better than 2.52% crit, thats worthless. I'd rather have armor, dodge, atkspd over crit in seal spot as well vs 3.78% crit for seals... its really stupid to build all crit runes... -1 for me bro. If you change runes to something intelligent I will try the build and cast my vote differently if the build is any good but the fact that you did that leads me to believe that you don't really understand math or numbers which means you don't understand itemization either
I like the build.
Geez whenever I see your name I think of Skrillex.
OT: Nice build
But I won't seeing as i'm a nice guy. Only thing I would suggest is getting Zeal earlier and getting Infinty edge before Youmuu's.