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Build Guide by Shrillex

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League of Legends Build Guide Author Shrillex

Twisted Fate - Card Master Hybrid

Shrillex Last updated on January 23, 2011
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Middle Lane
Ranked #13 in
Middle Lane
Win 51%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 21

Strength of Spirit
Veteran's Scars

Defense: 0

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 9

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This way to play Twisted Fate is To be stacking Attack speed, Attack Damage, and Ability Power. This is the easiest and most fun way i found to play twisted fate. Going hybrid to me utilizes all of Twisted Fate's abilities and that's why in my opinion going hybrid is the best way to go on Twisted fate.

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Pros / Cons


    He does considerably amount of damage
    Ult is your personal teleport
    Can carry
    Once fed you can destroy everything
    Great mid champion
    1 of the best back dooring champions

    Hard champion to learn
    If you feed no 1 will like you
    Will be targeted 1st if enemy team knows you are good

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Summoner Spells

- This will slow your attackers. Useful for attacking or running away
- I find ghost is a good escape tool when you are in trouble. Also a good spell when chasing as well.

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- Armor penatration do to do more damage.
- Since Twisted Fate is squishy I feel that health per level runes would help him out.
- Cool Down Reduction runes to help you throw your cards faster. Be like Gambit dammit!
- Also helps TF with additional health.

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Core Build
- Increase attack speed
- Increased attack speed and pretty good passive
- Increased attack speed/ability power + mana regen
- Increased mana/ap/mr and speed is great


- Gives both AD/AP and a very good passive. (Option 1)
- It can be swapped for Rageblade. Extra damage and crit (Option 2)

- increase attack speed and decent passive. (Option 1A)

- AD/AP if being fed (Option 2B)

Or you can mix and match and see what is your type of play style. This is just what I suggest. Like all builds/guides it's your option.

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Skill Sequence

You want to max out pick a card and stacked deck 1st. You attack speed is pretty high early game and I chose wild cards last because you wont be getting an AP items until mid to late game. Remember to keep throwing your cards the most though because late game you'll probably have more ability power than attack damage.

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Strategy & Tips

    Try to get mid as mid is important
    Always go gold 1v1 and go red in team fights too slow all champions
    Go gold and hit their carry
    Ult is personal teleport so use when necessary
    Back dooring will win games so use ult and back door away
    Don't initiate, you do not have enough health to be a tank.
    Use your ult to get away if your flash is not usable

Lv 1-6
Early game you should always want to go mid. If you cant thats fine. You just got to work harder then. TF in my opinion is one of the best mid champions and more experience and gold is always a plus. You should be leveling with pick a card. If you run out of mana pick a blue card and if you want to be aggressive go red or gold. Gold preferably since it will stun the enemy and since you already have attack speed you should be able to take a chunk of their health. You should be able to get your boots and sword when you port back. If not still continue working for them.
Lv 6-11
At lvl 6 you get your ult. This is where the fun begins. While everyone is still under lvl 6 if you took mid you should start ganking who ever you thinks has the highest chance of dying. I like to port behind enemy lines and come from behind, gold card them and finish them off. Hopefully you get a double kill. Help your new lane mates push tower and return to base and buy Nashors and start working your way towards either IE or Rageblade. I usually go for Rageblade because of its stacks. Repeat process of helping your team mates out and help push towers.
Lv 11-18
At this point you should be a force to reckon with. You should have IE or Rageblade. If the game lasts long enough then you should try to aim for Lich Bane. This is one of the best AP items to get as it increase your AP, mana, and MR. It's passive is pretty sweet as well. Your damage output from ability power and attack damage should make your overall output scary to other players. Wait in back for your tank to initiate and pick off their carry with your gold card.