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Twisted Fate Build Guide by Tiren

Twisted Ninja

Twisted Ninja

Updated on April 23, 2010
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League of Legends Build Guide Author Tiren Build Guide By Tiren 2,877 Views 3 Comments
2,877 Views 3 Comments League of Legends Build Guide Author Tiren Twisted Fate Build Guide By Tiren Updated on April 23, 2010
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1
beck0610 | August 10, 2010 4:42pm
the only inexpensive items you have are shoes and malady. everything else costs a lot of money, making you rely on being the carry, getting most kills, and your team not sucking. IE should be a late game item, all ingredients are somewhat expensive the least expensive is the cloak for 880. frozen mallet should be late game item, only if you need the survivability should you get it. you should get a zeal early game since it is pretty cheap, keep it for the phantom dancer. a suggestion for the mastery tree, trade a point from magic resist for the nimbleness since you have a phantom dancer you get that little speed boost for every dodge. also i find it really hard to rush expensive items, like the IE or even just the bf sword, because i have other core items that i want to get.
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Tiren | April 23, 2010 12:53am
INTRODUCTION
Twisted fate in the ultimate assassian. he can be in one place to another in a blink of an eye. Hopefully you dont see this TF or it will be the last thing you see.

Build Pros
-High burst DPS
-Great carry
-No one escapes

Build Cons

-little survivability. (lifetap your way to victory!)


SUMMONER SPELLS

Ignite- Its a *****
Exhaust- Whats better then sneaking up on enemies? sneaking up on them and them not able to attack you.
notable subsitutes- Teleport for map control. flash for getting out of situations that are unpleasant.

MASTERIES
21-6-3. Your DPS, you better make sure you do your job. my other materies are for extra armor, magic resist, and health/mana regeneration. It doesn't hurt to live longer.

SKILLS
Wild Cards
Pointless for you. you will be doing more damage if you just do basic attacks then this ability. only used to harrass. save till very end.

Pick a Card
get this at level one. master this ability. if you cant time your cards then ya shouldnt play TF. Its essential.
Blue Card- pointless. ignore if you can.
Red Card- AOE slow. nice damage too. can still crit on the initial target. Good to slow a minion next to a target that way the target doesnt think your going for her and still gets the slow effect.
Gold Card- Stun= kills. need I say more?

Stack the Deck
Master this one first after you get the level one pick a card. the attackspeed and extra damage every 4th attack is what makes you destroy early game.

Destiny
This is your Assassian ability. DO this only on targets you know you can take out. if you can do this enough times you wont have troubles warping on anyone alone.
ITEMS

Starting items-
Vampric Scepter

People know not to get close to TF. if they dont you will show them why. but until then just sit in the back and heal.

Early game Items-
B.F Sword
Boots (Berserker Greaves or Mercury Treads Or ninja Tabi)
Malady

The order of these three is up to you. but damage is your number one goal here. usually i get the B.F sword first because the attack speed your getting from Stack the Deck is already noticeable at this level.
for boots I usually go Berserker Greaves or Mercury Treads. if I am up against magic users or allot of stuns/slows/taunts etc, then i go merc boots. otherwise, I go Berserker boots for the extra attack speed.
Ninja Tabi has also shown good results.
Remember that Vapric Scepter? upgrade that to a Malady. Know you are rdy to do some serious damage to someone.

Mid Game Items-
Infinity Edge
Phantom Dancer
Frozen Mallet

IE first. those extra damage from crits makes you hit really hard.
Phatom dancer- extra crit chance, attack speed, movement speed, and dodge. glorious
FRozen Mallet- mainly for survivability, but the extra slow makes your target less likely to escape.

Late game Items-
what ever you want!

By late game you should be about finished with the other items I have mentioned. I like to leave my last slot open to what ever is needed for the current fight. However, Most of the time i never make it to this far because the game has ended or the other team has surrendered. Since every fight is different, a good player needs to learn to adjust to each situation while still doing your job. Here is a list of items that have benefited me for different situations:

Banshees Veil- extra HP,mana,and magic resist. Great against a team of casters.
Thorn mail- tons of armor and great against melee.
Sword of the divine- Maybe overkill in attack speed by now but the extra 100 damage every forth attack sounds good to you.
Wit's End- i believe this to be very underrated by most. but removing mana from your enemies and turning it into damage with 40% extra attack speed is note worthy.


Im tired now, ill update this later
1
DEWO (498) | April 22, 2010 2:01am
Save as draft... dont publish unfinished guides!
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