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Spells:
Ignite
Exhaust
Ability Order
Deadly Venom (PASSIVE)
Twitch Passive Ability
Intro
I must note however that this is my revised Twitch build. I had one posted before and decided to take it down and reconsider it because of the comment of Xaioli and others (thanks for the constructive critism as it helped me develop a build with a little bit more survivability and spotted out how fail rushing Phantom Dancer was).
Greater Seal of Alacrity - Twitch relies on his auto attacks to get his stacks of poison on so these make him attack a little faster. Combined with the attack speed from his Ambush, you should be able to kill people easily.
Greater Glyph of Warding - I used to run attack speed glyphs but after realising that Twitch needed to have more survivability (thanks again to Xai) I went with his glyphs. These are sooooo good when your going against a magic based champion. Combined with Banshees Veil which occurs later on in your build, you will have lots of fun vsing a mage :D.
Greater Quintessence of Fortitude - I use these because it makes Twitch have more health which again relates back to survivabilty. You can also run Armour Pen runes but I haven't tried it because I'm to pov to afford them atm LOL.
21 in offense because Twitch is a carry and you want him to be doing damage. The 3 points in sunder are crazy good for twitch because they give you MOAR armour pen. I take improved Exhaust because that is one of my Summoner spells and if you don't use exhaust, put 1 in Archmage's Sawy. I get 4 in sorcery because it allows you to use Archaic Knowledge which is very good. Everything else in the tree is pretty straight forward.
9 in defense because you want to make Twitch have more survivability. I used take 9 in Utility but realised Twitch needed defense more than that (I know; fail). Having more armour means less damage and 1 in harden skin means less damage also! Having dodge is really good aswell and even though I don't have Dodge runes, this mastery makes you have more than none.
Exhaust - I also think this spell is great. I use it on all melee dps champs. Why is so good? Well because it slows them, disallows them to do good damage on you and generally means you can kill them before they can retreat in time. Combined with your ignite, you should get first blood (in mid) almost everytime.
Cleanse - Cleanse is a good spell to have on Twitch because of the amount of CC which generally gets focused on him. I often replace this with Ignite or Exhaust
Flash - Another good spell for Twitch as it allows you to escape from ganks quite easily and even get you that kill if they are too far from you.
Ghost - A decent spell for Twitch however not the best. It can get you kills on champs running away and will save you from getting ganked sometimes but that's what your poison and ambush are for.
All other summoner spells are not generally reccommended on Twitch. You could run maybe a Heal, teleport, fortify or clairvoyence, but they aren't that great. Leave the support spells to actual support characters.
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