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Udyr Build (not finished)






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Spells:
Ghost
Ignite
Ability Order
Bridge Between (PASSIVE)
Udyr Passive Ability
Introduction
Summoner Spells
Recommended Summoner Skills
Ghost
Ignite
Optional Summoner Skills
Return to Table of Contents
Flash
Teleport
Smite
Exhaust
Cleanse
Clarity
â�For a melee champ, one of the best skill sets in the game.
â�Very strong jungler.
â�Fantastic ganks; even if it is a failed gank, the enemy will have had to pop at least one summoner spell.
â�One of the strongest damage shields in the game.
â�A great stun in Bear Stance.
Cons:
â�Absolutely no range.
â�Can be a pain in the *** at times because Udyr isn't the best of carries.
â�CC can become a problem very quickly
â�If your team's carries don't do ****, you are relatively useless.
â�HUGE learning curve.
â�The last few recent patches have really screwed with the Udyr Niche, so it can be hard to find a set playstyle for Udyr.
Tiger Stance - Used to hate this skill. Now it's buffed. Holy ****. Have you seen the damage on this badboy? It's actually worth leveling now! It can be leveled second too because turtle is also really valuable.
Turtle Stance - This is the skill that makes Jungling so effortless for Udyr. It has amazing lifesteal, and a great damage shield. Max this second after putting some into tiger, because you become pretty tanky with it, as well as great lifesteal that lets you stay in the jungle instead of having to recall for more Health Potions. I max this third because although it is good. You need your skills to do damage.
Bear Stance - This skill is great. This is what makes Udyr viable, and in my opinion, imbalanced. A reliable 1 second stun that can be used on every champ on the enemy team, and can be used again on each champ every 6 seconds. Plus it gives you a speed boost for 4 seconds at level 5. Use this. All the time. I max it second because I find that the early Move Speed is just too good for early team fights.
Phoenix Stance - Everything about this skill I love. The AoE activation gives you AoE damage as well as bonus AD. Plus every three hits you deal bonus magic damage IN A CONE. That means that not just the person you are attacking takes bonus damage, but everyone behind him as well.
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