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Urgot Build Guide by gibbles

urgot - the 500 AD off tank

By gibbles | Updated on November 23, 2011

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Array ( [display_name] => [champion_id] => 58 [skin_id] => 0 [summoner_spell_builds] => Array ( [0] => Array ( [display_name] => [summoner_spell_ids] => Array ( [0] => 2 [1] => 9 ) [description] => [display_order] => 1 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 2 [client_id] => 6 [display_name] => Ghost [url] => ghost [description] => Your champion ignores unit collision and has 27% (+1% per champion level) increased Movement Speed for 10 seconds. The movement speed bonus ramps up over the first two seconds. [icon] => Spell_SummonerGhost.png [level] => 1 [cooldown] => 180 [range] => 0 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 12 [last_comment_ts] => 2016-07-30 04:25:56 ) [1] => Array ( [summoner_spell_id] => 9 [client_id] => 13 [display_name] => Clarity [url] => clarity [description] => Restores 50% of your maximum Mana to your champion and 25% of max mana to nearby allies. Only available on Howling Abyss. [icon] => Spell_SummonerClarity.png [level] => 1 [cooldown] => 144 [range] => 0 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 17 [last_comment_ts] => 2014-06-12 10:13:26 ) ) ) ) [item_builds] => Array ( ) [ability_builds] => Array ( [0] => Array ( [display_name] => [ability_ranks] => Array ( [0] => 3 [1] => 1 [2] => 3 [3] => 1 [4] => 3 [5] => 4 [6] => 3 [7] => 2 [8] => 3 [9] => 1 [10] => 4 [11] => 1 [12] => 1 [13] => 2 [14] => 2 [15] => 4 [16] => 2 [17] => 2 ) [description] => [display_order] => 1 ) ) [threats] => Array ( ) [champion] => Array ( [champion_id] => 58 [display_name] => Urgot [url_str] => urgot [title] => The Dreadnought [key] => [description] => Once a powerful Noxian headsman, Urgot was betrayed by the empire for which he had killed so many. Bound in iron chains, he was forced to learn the true meaning of strength in the Dredge—a prison mine deep beneath Zaun. Emerging in a disaster that spread chaos throughout the city, he now casts an imposing shadow over its criminal underworld. Raising his victims on the very chains that once enslaved him, he will purge his new home of the unworthy, making it a crucible of pain. ''There is only one way to measure a man. Tear him… into… pieces.'' --Urgot [spotlight_embed_url] => https://www.youtube.com/watch?v=AEd1aq77tBo [role] => Fighter [defense_rating] => 5 [magic_rating] => 3 [attack_rating] => 8 [difficulty_rating] => 8 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 1 [health] => 585 [health_increase] => 0 [mana] => 300 [mana_increase] => 0 [movement_speed] => 330 [armor] => 39 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 63 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7.5 [health_regeneration_increase] => 0 [mana_regeneration] => 7.3 [mana_regeneration_increase] => 0 [attack_range] => 350 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.024 [health_18] => 2081 [mana_18] => 1065 [movement_speed_18] => 330 [armor_18] => 111.3 [magic_resistance_18] => 53.4 [attack_damage_18] => 131 [critical_strike_18] => 0 [health_regeneration_18] => 19.4 [mana_regeneration_18] => 17.5 [attack_range_18] => 350 [tip_playing_as] => [tip_playing_against] => [client_id] => 6 [riot_points] => 790 [influence_points] => 3150 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 9308 [view_count] => 2450078 [comments] => 1 [comment_count] => 5 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 621 [community_tier_list_score] => 0.531723 [community_tier_list_rank] => 3 [score] => 0 [lastpost_ts] => 2011-04-04 06:22:33 [last_comment_ts] => 2015-05-16 12:46:23 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 474 [create_ts] => 2017-07-26 00:00:00 ) [skin] => [abilities] => Array ( [0] => Array ( [ability_id] => 839 [champion_id] => 58 [display_name] => Echoing Flames [unranked_description] => Urgot's basic attacks and Purge periodically trigger blasts of flame from his legs, dealing physical damage. [ranked_description] => Urgot's six legs each conceal a shotgun that covers an arc, together forming a full circle of cover around him. Each shotgun has one shell and an individual reload timer. The next basic attack in the direction of a loaded shotgun causes it to fire, dealing 40-100 (based on level)% AD (+ {2/3/4/5/6}% of target's maximum health) physical damage to all enemies hit within, up to 60-360 (based on level) against monsters. [description] => [icon] => [cooldown_rank_1] => 30 [cooldown_rank_2] => 20 [cooldown_rank_3] => 10 [cooldown_rank_4] => 5 [cooldown_rank_5] => 2.5 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 490 [range_rank_2] => 490 [range_rank_3] => 490 [range_rank_4] => 490 [range_rank_5] => 490 [keybind] => Passive [video_url] => [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [ability_id] => 840 [champion_id] => 58 [display_name] => Corrosive Charge [unranked_description] => Fires an explosive charge at the target location, dealing physical damage and slowing enemies caught in the explosion. [ranked_description] => Urgot launches a canister at the target location that explodes after a 0.6 seconds, dealing {25/70/115/160/205} (+ 0.7 per total attack damage) physical damage and slowing all enemies hit by {45/50/55/60/65}% for 1 second. [description] => [icon] => [cooldown_rank_1] => 12 [cooldown_rank_2] => 11 [cooldown_rank_3] => 10 [cooldown_rank_4] => 9 [cooldown_rank_5] => 8 [cooldown] => 0 [cost_rank_1] => 80 [cost_rank_2] => 80 [cost_rank_3] => 80 [cost_rank_4] => 80 [cost_rank_5] => 80 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 800 [range_rank_2] => 800 [range_rank_3] => 800 [range_rank_4] => 800 [range_rank_5] => 800 [keybind] => Q [video_url] => [display_order] => 1 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [2] => Array ( [ability_id] => 842 [champion_id] => 58 [display_name] => Purge [unranked_description] => Urgot slows himself while he unloads his weapon on nearby enemies. Prioritizes enemy champions Urgot has recently struck with other abilities and triggers Echoing Flames. [ranked_description] => Passive: Urgot's other abilities apply Purge to enemy champions for a few seconds. Active: Urgot autonomously attacks the nearest enemy for the next 4 seconds, without interrupting his movement, prioritizing enemy champions marked for Purging. Casting Purge also refreshes the duration of the locked-on debuff. Urgot attacks with 3.0 attack speed but deals 12 (+ {20/24/28/32/36}% AD), with only 50% on-hit damage and cannot critically strike. Attacks deal a minimum of 50 damage against minions. While active, Urgot also gains 40% slow resistance and ignores unit-collision versus non-champions but attacking reduces his base movement speed by 125 for 1 second. [description] => [icon] => [cooldown_rank_1] => 12 [cooldown_rank_2] => 9 [cooldown_rank_3] => 6 [cooldown_rank_4] => 3 [cooldown_rank_5] => 0 [cooldown] => 0 [cost_rank_1] => 40 [cost_rank_2] => 30 [cost_rank_3] => 20 [cost_rank_4] => 10 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => W [video_url] => [display_order] => 2 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [3] => Array ( [ability_id] => 841 [champion_id] => 58 [display_name] => Disdain [unranked_description] => Urgot shields himself and charges in a direction, trampling non-champion enemies. If he catches an enemy champion, he will stop and hurl them out of his way. [ranked_description] => Urgot shields himself for {60/80/100/120/140} (+ 150% bonus attack damage) (+ 15% bonus health) for 4 seconds. After a brief delay, he dashes in the target direction, dealing {90/120/150/180/210} (+ 100% bonus attack damage) physical damage to all enemies in the way and knocking them aside. Urgot comes to a stop upon colliding with an enemy champion, stunning them for 0.75 seconds and flinging them over himself. [description] => [icon] => [cooldown_rank_1] => 16 [cooldown_rank_2] => 15.5 [cooldown_rank_3] => 15 [cooldown_rank_4] => 14.5 [cooldown_rank_5] => 14 [cooldown] => 0 [cost_rank_1] => 60 [cost_rank_2] => 70 [cost_rank_3] => 80 [cost_rank_4] => 90 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 475 [range_rank_2] => 475 [range_rank_3] => 475 [range_rank_4] => 475 [range_rank_5] => 475 [keybind] => E [video_url] => [display_order] => 3 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [4] => Array ( [ability_id] => 843 [champion_id] => 58 [display_name] => Fear Beyond Death [unranked_description] => Urgot fires a chem-drill that impales the first enemy champion hit. If that champion falls below a health threshold, Urgot judges them weak and can execute them. [ranked_description] => First Cast: Urgot fires a chem-drill forward that impales the first enemy champion struck, dealing {100/225/350} (+ 50% bonus attack damage) physical damage, leashing them for 4 seconds and slowing them by 0%-75% (based on target's missing health). If the target is below 25% of their maximum health, Fear Beyond Death can be re-activated, and automatically does so after 3 seconds if the target is within the threshold. Second Cast: Urgot begins channeling as he launches chains at the target, suppressing them on impact and reeling them in over X seconds, during which they are untargetable by other effects. The channel can only be interrupted by Urgot's death. If the channel is successful, the target is executed and surrounding enemies are Fear icon terrified for 1.5 seconds. [description] => [icon] => [cooldown_rank_1] => 120 [cooldown_rank_2] => 95 [cooldown_rank_3] => 70 [cooldown_rank_4] => 70 [cooldown_rank_5] => 70 [cooldown] => 0 [cost_rank_1] => 100 [cost_rank_2] => 100 [cost_rank_3] => 100 [cost_rank_4] => 100 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 2500 [range_rank_2] => 2500 [range_rank_3] => 2500 [range_rank_4] => 2500 [range_rank_5] => 2500 [keybind] => R [video_url] => [display_order] => 4 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) [threat_counts] => Array ( [0] => 0 [1] => 0 [2] => 0 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 6 [mobafire_id] => 58 [name] => Urgot [url] => urgot [free_to_play] => 0 ) [lane] => Top [laneAlt] => Top Lane [rank] => 32 [rankings] => 49 [rankingsCount] => 63 [winRate] => 53 ) ) ) 1

Spells:

LoL Summoner Spell: Ghost

Ghost

LoL Summoner Spell: Clarity

Clarity

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Top Lane
Ranked #32 in
Top Lane
Win 53%
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Items

Manamune - 1000 mana, 7mp5, 2% mana turns into AD
why?
urgot burns mana when trying to kill. So increase your mana pool and mp5 to fight longer and increased damage.

Atma's Impaler - 45 armor, 18% crit, 2% health turns into AP
why?
increased survivability and more damage

Mercury's Treads
why?
- increased survivability

rod of ages - 80 AP, 630 hp, 750 mana (at full)
why?
hp and mana increase damage (27 AD), AP increases shield power and again increasing survivability and if you are under attack the shield can still slow champs.

hextech gunblade
why?
urgot can heal with spell vamp
and this give him more slow time on his targets too

lesser things that this build rarely uses
crit and attack speed - I rarely auto attack after lane-ing phase because of the massive mana pool urgot has with this build.
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updates

3/17/2011
- Ionian Boots of Lucidity is now Mercury's Treads

5/19/2011
- The Bloodthirster is now hextech gunblade

6/26/2011
- Greater glyph of celerity (CDR) changed to Greater glyph of Clarity (mp5 per lvl)
- Greater Seal of Clarity (mp5 per lvl) changed to Greater Seal of Resilience (flat armor)

aug 06, 2011
rune change
- Greater Seal of Resilience changed to Greater Seal of Defense (armor per level)
League of Legends Build Guide Author gibbles
gibbles Urgot Guide

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urgot - the 500 AD off tank