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Vayne Build Guide by nikkaplz

Vayne - Bring it on

Vayne - Bring it on

Updated on September 15, 2011
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League of Legends Build Guide Author nikkaplz Build Guide By nikkaplz 13,243 Views 11 Comments
13,243 Views 11 Comments League of Legends Build Guide Author nikkaplz Vayne Build Guide By nikkaplz Updated on September 15, 2011
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1
DuffTime (672) | October 18, 2011 11:23am
Voted +1
Here we ****ing go.

I would include a mention that BV is optional and can be replaced with other items like TF or another PD, Madreds, etc.

The nod to QSS and SotD are good.

Cheers on having the best skilling order and great itemization.

This is exactly how I do it, and it's by far the best way, better than any of the other builds posted right now any way.

I don't use exactly the same runes- I prefer flat MR runes to help lane phase, and I also include between 5-10% AS in my reds, but full ArP is certainly fine and more traditional as well.

I also don't use exactly the same masteries but these masteries will be fine.
1
nikkaplz (1) | September 15, 2011 7:40am
leaguesdf wrote:

+1. Great work, and when reading your guide, i can feel that you are an experience vayne player, and that u know what u are talking about.
However, here are a few things I think you should consider:

- I always get 2-3 Doran's blades for carries. Its just makes your early game so much better. think about adding it to ur build, or atleast put it as an option in the item chapter.

- Runes. First, I see no reason in hell to get flat MR glyphs. I see so many people do this for carries, i dont get why. U are barly going to recive any AP damage early game in bot lane. Also most junglers are AD. even if the enemy jungler is AP, I would still go for Per lvl. The MR will be much more needed at mid-late game, when AP being nuked by AP carries becomes a big fear in team fights.
About Quints, Have u tried Flat AD Quints? They are great. Try them. Will make vayne's early damage much higher, easily can dominat the lane with very strong pokes.

-U have no Arp, and thats a big problem. Biggest problem with the build. Yea GA is nice, But i think u should choose either GA or Banshee's(most games will be Banshee's), cause u need Last whisper/Black Cleaver. When enemy Irelia jumps on u in a team fight, u gotta fight her, or else she will just kill you. With no ARP, you won't do enough damage to her. GET some ARP!! I know u got true damage, but thats not enough.

-"I choose Perseverence over Good Hands, since the extra health and mana regeneration is better than saving a few seconds being dead". No!! Just no. At lvl 18 u got... 14 HP/5 and 13 MP/5.Perseverence gives u 0.5 nore HP and MP per 5 seconds!!! **** YEA this is awesome!!
U want to tell me, that u prefer 1 hp per 10 sec, over 6 sec less to death time late game?
Here is a situation- Late game, you are the only one dead, soon spawns, and the enemy team starts doig baron while u are dead. Your team is waiting for u to fight them and stop them from taking baron. Those 6 secs can be the difference between your team jumping on them, acing them, and getting baron, or u not getting there in time, and they get baron, push and win. Keep that in mind, perseverence sux, unless u have like 100 HP/5 and Mp/5 or somethin.


Anyway, this is it. I +1, altought there a couple of mistakes in this build. I hope I was helpful, and ill check it out in a few days, see if u changed anything :) Good luck with your guide


I read what you said, and changed what I felt needed to be changed.
Thanks for your feedback (:

rhysyo wrote:

add videos so it isnt a wall of text


I guess I could upload a few of my games with Vayne. Or suggest me some videos that could be used to improve the knowledge of vayne players.
1
rhysyo (12) | September 15, 2011 7:26am
add videos so it isnt a wall of text
1
leaguesdf (36) | September 14, 2011 5:41pm
Voted +1
^
Oh and btw, I know you said that Vayne isn't good in top lane, but she actually is. I havent tried toping with her, however, I laned a few times with Irelia against Vayne in a normal game, and that was hell... Her very strong harass, burst damage, and true damage, can beat many brusiers in a solo lane.
I know you'll always go bot, but just wann apoint out, she is a really strong top laner...
1
leaguesdf (36) | September 14, 2011 5:41pm
+1. Great work, and when reading your guide, i can feel that you are an experience vayne player, and that u know what u are talking about.
However, here are a few things I think you should consider:

- I always get 2-3 Doran's blades for carries. Its just makes your early game so much better. think about adding it to ur build, or atleast put it as an option in the item chapter.

- Runes. First, I see no reason in hell to get flat MR glyphs. I see so many people do this for carries, i dont get why. U are barly going to recive any AP damage early game in bot lane. Also most junglers are AD. even if the enemy jungler is AP, I would still go for Per lvl. The MR will be much more needed at mid-late game, when AP being nuked by AP carries becomes a big fear in team fights.
About Quints, Have u tried Flat AD Quints? They are great. Try them. Will make vayne's early damage much higher, easily can dominat the lane with very strong pokes.

-U have no Arp, and thats a big problem. Biggest problem with the build. Yea GA is nice, But i think u should choose either GA or Banshee's(most games will be Banshee's), cause u need Last whisper/Black Cleaver. When enemy Irelia jumps on u in a team fight, u gotta fight her, or else she will just kill you. With no ARP, you won't do enough damage to her. GET some ARP!! I know u got true damage, but thats not enough.

-"I choose Perseverence over Good Hands, since the extra health and mana regeneration is better than saving a few seconds being dead". No!! Just no. At lvl 18 u got... 14 HP/5 and 13 MP/5.Perseverence gives u 0.5 nore HP and MP per 5 seconds!!! **** YEA this is awesome!!
U want to tell me, that u prefer 1 hp per 10 sec, over 6 sec less to death time late game?
Here is a situation- Late game, you are the only one dead, soon spawns, and the enemy team starts doig baron while u are dead. Your team is waiting for u to fight them and stop them from taking baron. Those 6 secs can be the difference between your team jumping on them, acing them, and getting baron, or u not getting there in time, and they get baron, push and win. Keep that in mind, perseverence sux, unless u have like 100 HP/5 and Mp/5 or somethin.


Anyway, this is it. I +1, altought there a couple of mistakes in this build. I hope I was helpful, and ill check it out in a few days, see if u changed anything :) Good luck with your guide
1
nikkaplz (1) | September 14, 2011 12:13pm

Incomplete item purchase order...


I realized, fixed it now (:


But pretty standard vayne build.
Nicely detailed guide but boring to read


It might be a 'standard' build, which is why I used a lot of time explaining excactly why I chose the specific items. A lot of people just buys items because they've seen some of the high elo players having them. And the build I presented in the beginning was meant to be standard, your build should always depend on the enemy team.

Thanks for your feedback ;)
1
DirtyGarbage (2) | September 13, 2011 10:49pm
Voted +1
But pretty standard vayne build.
Nicely detailed guide but boring to read
1
DirtyGarbage (2) | September 13, 2011 10:48pm
Incomplete item purchase order...
1
nikkaplz (1) | September 13, 2011 10:19pm

Nice, guide, just played 2 games with it and it helped.
There are only two things I would change: Instead of the bloodthirster i would save up for a frozen mallet. The 700 extra health is often invaluable if your getting chased, it gives more attack damage and it allows your basic attacks to slow the enemy considerable, meaning it is much easier to escape/pursue.
Also, i would reccomend the boots of mobility for extra speed getting back to the battle and faster flanking and ganking.
V. Nice guide. Helped alot


Thanks for the feedback.
However I don't think the frozen mallet is a better solution than Bloodthirster. Not sure what you mean when you're saying it gives more attack damage, since bloodthirster gives 60-100 attack damage, while frozen mallet gives 20. The 700 health sure is nice, and if I were to build it, I'd build it instead of Banshee's Veil or Guardian Angel. The Movement reduce the frozen mallet gives is good as well, but I don't find it neccesary, since your passive gives you increased movement speed when chasing enemies. And you'd often be on a team with someone who has some sort of CC. And by getting frozen mallet instead of bloodthirster you're giving up your lifesteal, which in my opinion, is just as good as 700 extra health if you don't have a healer.
1
2and2makes3 (1) | September 13, 2011 11:44am
Voted +1
Comment :/
1
2and2makes3 (1) | September 13, 2011 11:43am
Nice, guide, just played 2 games with it and it helped.
There are only two things I would change: Instead of the bloodthirster i would save up for a frozen mallet. The 700 extra health is often invaluable if your getting chased, it gives more attack damage and it allows your basic attacks to slow the enemy considerable, meaning it is much easier to escape/pursue.
Also, i would reccomend the boots of mobility for extra speed getting back to the battle and faster flanking and ganking.
V. Nice guide. Helped alot
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