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Spells:
Flash
Ignite
Ability Order
Crimson Pact (PASSIVE)
Vladimir Passive Ability
Introduction
First off, vlad is squishy early game and your cool-downs are slow, so don't be aggressive. Play smart and safe, but once you have farmed or become fed then gg.
Simply follow it. Its a purchase order, so don't freak out. -FARM A LOT-
Depending on what the situation is, there is a few variations to approach Vladamir's item build.
Bunch of casters, focus on getting magic resistance such as "Abyssal Scepter" or "Force of Nature"
Bunch of melee, focus on getting armor such as "Thornmail"
Survivability/Damage, focus on getting "Zhonya's Hourglass" -Keybind it to "x"
My key-binds with the items 1,2,3 are z,x,c
Depending on what the situation is, there is a few variations to approach Vladamir's item build.
Bunch of casters, focus on getting magic resistance such as "Abyssal Scepter" or "Force of Nature"
Bunch of melee, focus on getting armor such as "Thornmail"
Survivability/Damage, focus on getting "Zhonya's Hourglass" -Keybind it to "x"
My key-binds with the items 1,2,3 are z,x,c
Leveling/farming "Transfusion" Max this out first. Last hit minions with it & harass.
Always keep your "Sanguine Pool" available, to dodge skill-shots, ults, heavy damage or to go in for the kill. If you pool too early or too late, it might cost ya. Pool is awesome for tower diving, since it drops tower aggro completely.
I recommend that you level Tides of Blood" later on, because it takes up a good chunk of your health. The more you use it, the more damage you deal and healing you receive, but early game and somewhat mid game, it's a pain to have. So level it last. It does heavy AoE damage and is a really nice spell to farm with, end game.
Save your "Hemoplague" for team-fights or if someone is very low by their tower. Use that, then "Transfusion", "Tides of Blood" and "Sanguine Pool" to drop aggro & to escape.
Always keep your "Sanguine Pool" available, to dodge skill-shots, ults, heavy damage or to go in for the kill. If you pool too early or too late, it might cost ya. Pool is awesome for tower diving, since it drops tower aggro completely.
I recommend that you level Tides of Blood" later on, because it takes up a good chunk of your health. The more you use it, the more damage you deal and healing you receive, but early game and somewhat mid game, it's a pain to have. So level it last. It does heavy AoE damage and is a really nice spell to farm with, end game.
Save your "Hemoplague" for team-fights or if someone is very low by their tower. Use that, then "Transfusion", "Tides of Blood" and "Sanguine Pool" to drop aggro & to escape.
Pro
- Good AoE damage
- "Sanguine Pool" slows, heals, does heavy damage & you cannot be targeted
- "Transfusion" has no cost
- Perfect turret diver
- Passive is OP; AP to HP and HP to AP
Con
- Will be focused down first
- If pool is down, you're dead
- "Tides of Blood" can mess you up early game (avoid learning early game)
- Perfect and quick timing is key (no f*ck ups)
- Good AoE damage
- "Sanguine Pool" slows, heals, does heavy damage & you cannot be targeted
- "Transfusion" has no cost
- Perfect turret diver
- Passive is OP; AP to HP and HP to AP
Con
- Will be focused down first
- If pool is down, you're dead
- "Tides of Blood" can mess you up early game (avoid learning early game)
- Perfect and quick timing is key (no f*ck ups)
In a team fight, pop "Hemoplague" first, "Tides of Blood"Transfusion", Then "Sanguine Pool", so you won't be targeted at all, and repeat. By the time you come back up from your "Sanguine Pool" all your spells will be up so repeat. And don't forget to use Ignite.
*Never open with "Sanguine Pool". Use it after you've done your spells, or to flee. Unless you are chasing someone, because it has a slow effect of 40%, for whoever is in the pool.
*Never open with "Sanguine Pool". Use it after you've done your spells, or to flee. Unless you are chasing someone, because it has a slow effect of 40%, for whoever is in the pool.
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