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Draven Build Guide by BuisnessBacca

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author BuisnessBacca

Welcome to the League of Draven

BuisnessBacca Last updated on October 1, 2012
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Introduction

Draven is a strong AD carry with high critical strike damage and great control in team fights. His ulti allows him to pick off straglers and run aways.

Early game use his spinning axes as harrasment on the enemys carry.

In fights try and get 2 spinning axes going at once to get the most amount of damage early on, then use stand aside to seperate the team by themselves. The Guardian Angel is designed for team fights because the carry is ussally targeted so this will give you a chance after death.

If you are running away after a lost team fights use his blood rush for movement speed and his stand aside to slow the enemys and mess with there skillshots.