Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Ignite
Flash
Ability Order
Divine Ascent (PASSIVE)
Kayle Passive Ability
Introduction
Work in Progress!
For our skills, we want to pick up Reckoning first with the aim to max it out asap, followed by Righteous Fury. Points should be placed in Intervention as and when the opportunity arises, with left overs being dumped into Divine Blessing.
I usually open with Reckoning, one cause massive damage right at the start, two to slow the target and three because the target now takes additional damage from Righteous Fury which we will be using after hitting with Reckoning. We use Divine Blessing for the speed buff to catch up if need be as I find the healing effect of it somewhat pathetic.
Intervention we use interestingly enough closer to to beginning of combat to absorb heavy abilities thrown at the start of combat and NOT as a live preserver should we be low on health and needing to run away. It does not last long enough to save a dying Kayle or partner, but it is perfect to pop at the start of a fight when everyone will be throwing all their heavy abilities to begin with!
I usually open with Reckoning, one cause massive damage right at the start, two to slow the target and three because the target now takes additional damage from Righteous Fury which we will be using after hitting with Reckoning. We use Divine Blessing for the speed buff to catch up if need be as I find the healing effect of it somewhat pathetic.
Intervention we use interestingly enough closer to to beginning of combat to absorb heavy abilities thrown at the start of combat and NOT as a live preserver should we be low on health and needing to run away. It does not last long enough to save a dying Kayle or partner, but it is perfect to pop at the start of a fight when everyone will be throwing all their heavy abilities to begin with!
For our items, we will be picking up a Dorans Ring right away.
For our boots we will be looking at the Berserker's Greaves. Giving us our much needed speed and attack speed since we'll wanna be getting as much use from Righteous Fury as possible in the time its up.
Next we want Malady, giving us more attack speed and adding hurt with extra damage per hit, making the damage from our Righteous Fury really start to make a dent in our targets health.
Nashor's Tooth is next, giving us cool down reduction which will allow us to keep Righteous Fury up pretty much all of the time as well as mana regen and yes, more attack speed!
After this, we'll be looking to get something back from our efforts. So we turn to Hextech Gunblade. Drawing both from attack and ability to heal ourselves, making our physical damage and AOE from Righteous Fury give restorative justice.
For our boots we will be looking at the Berserker's Greaves. Giving us our much needed speed and attack speed since we'll wanna be getting as much use from Righteous Fury as possible in the time its up.
Next we want Malady, giving us more attack speed and adding hurt with extra damage per hit, making the damage from our Righteous Fury really start to make a dent in our targets health.
Nashor's Tooth is next, giving us cool down reduction which will allow us to keep Righteous Fury up pretty much all of the time as well as mana regen and yes, more attack speed!
After this, we'll be looking to get something back from our efforts. So we turn to Hextech Gunblade. Drawing both from attack and ability to heal ourselves, making our physical damage and AOE from Righteous Fury give restorative justice.
You must be logged in to comment. Please login or register.