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Choose Champion Build:
Spells:
Flash
Ghost
Ability Order
Stone Skin (PASSIVE)
Wukong Passive Ability
Introduction
Some key points are it plays a bit slow till you have clock and dagger once you have that your on a roll. the life steal can be left out till the after Youmuu. I like to get it early for just a bit of healing.
Traveling north, he crossed the Southern Wastes and then the Great Barrier. Unaware of the League, he arrived outside the Institute of War where he found Master Yi in meditation. Kong was eager to test the strength of these northern warriors, so he challenged Yi to a duel. Intrigued by Kong, Yi decided to humor him. Within moments of his first strike, Kong knew he was no match for Yi. To be the best, he would need a mentor. He asked Yi to take him as a pupil and to show him the wonders of the northern lands. In return, he would honor Yi by becoming the greatest warrior Runeterra had ever seen. Admiring his passion, Yi agreed, but only under the condition that Kong would one day teach the lessons of Wuju to a pupil of his own. In the spirit of this agreement, he renamed Kong Wukong, and gave him a weapon suited to his unusual nature - an enchanted staff that the young Doran had crafted. The weapon was an unrivaled masterpiece. After rigorous training, Wukong joined the League of Legends to fulfill his promise and show the world the true power of Wuju.
Stone Skin (Innate): Wukong's armor and magic resistance are increased by 4 / 6 / 8 for each nearby enemy champion.
Range: 1400
Crushing Blow (Active): Wukong next attack will deal additional physical damage and will reduce the enemy's armor by 30% for 3 seconds.
Cost: 40 mana
Cooldown: 9 / 8 / 7 / 6 / 5 seconds
Bonus Physical Damage: 30 / 60 / 90 / 120 / 150
Decoy (Active): Wukong becomes stealthed for 1.5 seconds and leaves an uncontrollable decoy that doesn't attack or move on the place he activated it. The decoy will deal magic damage to nearby enemies after 1.5 seconds. Cost: 50 / 55 / 60 / 65 / 70 mana
Cooldown: 18 / 16 / 14 / 12 / 10 seconds
Magic Damage: 70 / 115 / 160 / 205 / 250 (+0.6 per ability power)
Nimbus Strike (Active): Wukong dashes on a cloud toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck. He also gains an attack speed bonus for 3 seconds after using this skill.
Cooldown: 8 seconds
Cost: 45 / 50 / 55 / 60 / 65 mana
Physical Damage: 70 / 115 / 160 / 205 / 250 (+0.8 per bonus attack damage)
Attack Speed Bonus: 20 / 25 / 30 / 35 / 40 %
Cyclone (Active): Wukong's staff grows outward and he spins it around for up to 4 seconds, dealing damage every second and knocking up enemies once per cast. Wukong gains 5% movement speed bonus every half second for the duration of the spell, with the bonus disappearing once he stops spinning.
Cost: 100 mana
Cooldown: 120 / 105 / 90 seconds
Physical Damage Per Second: 20 / 110 / 200 (+1.0 per attack damage)
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