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yasuos Q is by far the most important part of his damage output but yasuos Q is literally his basic attack with a bonus 100 (level 5). so yes, the more effective your basic attack is the more effective it is
and on the subject of a PD, i dont normally take any item with zeal on yasuo except a triforce. the only reason i said a phantom dancer is because, well they're kissing cousins, they'd be the same item if you reduced the price. but I take neither of them due to the fact my build already, and moving through minions isnt that good. has EXACTLY 100% crit (youmuu's, triforce, and infinity) plus 1.9 attack speed (with out youmuu active) and 32% lifesteal and close to 400 AD. the movement on statikk shiv is kinda useless when you have the tri force which gives you the bonus, plus the phage active.
One thing you're forgetting, sir, is that Yasuo is a duck and weave champion, and your basic attack should actually be one of your last concerns as Steel Tempest is obviously better. Sure, still use your basic attack, but your Q is far more vital as it gives extra range, damage, and even a knockup.
Statikk Shiv is by far one of the most important items to get on a character such as this. You don't see Critplanks skipping this item, and they don't hugely benefit from the attack speed and crit and movement speed like Yasuo does. The only reason why Phantom Dancer looks better on paper is because more crit(You're going to have too much with it) and it can make you move through minions(you can already do this with dash).
Well, I hope you take what I had to say in and use this wisdom in YOUR guide.
*Dashing may not charge it. I'm not going to be certain until I get off work and double check my own advice, but from what I remember from last night, it looked like it did.
from TROLLing1999
15% crit chance goes lost and the build itself is not significant...much info missing as well
DON'T PUBLISH A GUIDE BEFORE YOU HAVE PLAYED AT LEAST 30+ GAMES WITH THE CHAMPION.
-1 when available
i'm planning to release my guide after 40 games. you need to know the counters, pros/cons, ins and outs of items and what skills synergizes well.
on the situational items I don't see zephyr being situational. you either build it or don't. you put down merc treads so you already have tenacity and you have 2 move speed multipliers with attack speed. why would you even need it?
sorry for the wall of text.
A: Lose Crit marks
B: lose tri force
i say just take 9 ad marks so you dont go over crit no reason
15% crit chance goes lost and the build itself is not significant...much info missing as well
DON'T PUBLISH A GUIDE BEFORE YOU HAVE PLAYED AT LEAST 30+ GAMES WITH THE CHAMPION.
-1 when available