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A champion with no kills or deaths grants 300 gold. First blood is always 400 gold. After each consecutive kill, a champion's bounty increases. The maximum is 500 gold at 4 kills in a row. Champions also decrease in value after consecutive deaths. After ten deaths, a champion is only worth 15 gold!
Melee: 22 gold at start, +1 every 5 minutes
Caster: 16 gold at start, +1 every 5 minutes
Siege: 27 gold at start, +1 every 2/3 minutes