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Zed Build Guide by caerun

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League of Legends Build Guide Author caerun

Zed , Champion of the frozen wastes

caerun Last updated on November 18, 2012
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Vs Ad/Tank/Ap

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 23

Honor Guard

Defense: 7

Strength of Spirit

Utility: 0

Guide Top

Guia zed , probada y re-aprobada

Hi all, this guide I have tried these last days, and since I see people doing strange things with zed, I decided to create a build. The reason I upload the (E) except with some ap with those who have to climb the (Q) that first level you will earn a little for rank fence till they were a little mana, is that (E) is a skill with very little hard to dodge cd and almost the same damage as the q end up getting so much more with the (E) with ((Q) easy skill to dodge and with a radius of narrow action). the second reason to raise the (E) is the ultimate, returns 20% 35% 50% of the damage done in four seconds so the (E) lets you do 2x damage which increases even more damage. And the third reason is that increasing the (E) can make the ability range (W), with more area and less cc and slows more, something much appreciated catch the pack ice pole.

The reason is that the lantern pillar of both give very good stats, zed is a very mobile character that does not need the boots early, and facilitates a ward on top to avoid gankeos.

This build the testing took from the day he left, and I have not lost one single game with about 15 items that I missed and all with good score, something surprising since I'm a mediocre player.

This build well worth the time to jungler, put the new pole system jungle

Sry for bad english :(

Guide Top

Guide zed , proved

Hola a todos , esta guía la he probado estos últimos días , y dado que veo a gente haciendo cosas raras con zed , he decidido crear una build. La razón por la que sube la (E) excepto con algunos ap con los que hay que subir la (Q) que a primeros level te van a ganar un poco por el rango asta que se les valla un poco el mana ; es por que la (E) es una habilidad con poquísimo cd difícil de esquivar y casi con el mismo daño que la q por lo tanto terminas metiendo mucho mas con la (E) que con la ((Q)habilidad fácil de esquivar y con un radio de acción estrecho).La segunda razón de subir la (E), es por el ultimate , devuelve un 20% 35% 50% del daño hecho en 4 segundos por lo tanto la (E) te permite hacer daño 2 veces lo que aumenta aun mas el daño. Y la tercera razón es que subiendo la (E) puedes hacerla habilidad de rango con la (W) , con mas área y menos cc y ralentiza mas , cosa muy de agradecer asta pillar el mazo helado.

La razón de pillar el farolillo es que a la vez de darte muy buenos stats , zed es un personaje con mucha movilidad que no necesita las botas temprano , y facilita un ward en top para evitar gankeos.

Esta build la llevo probando desde el día que salio , y no he perdido ni 1 sola partida con el de aproximadamente 15 partidas que he echado y todas con buena puntuación , cosa de extrañar ya que soy un jugador mediocre.

Esta build vale perfectamente de momento para jungler , asta que pongan el nuevo sistema de jungle