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Recommended Items
Runes:

Precision
Resolve
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+15% Tenacity/Slow Resist
Spells:
Flash
Ghost
Items
Ability Order Skill order (generally max Q then E)

Living Battery (PASSIVE)
Zeri Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats

Yuumi
Hyper carry infine heals and buffed damage and movespeed
Synergies
Ideal
Strong
Ok
Low
None

Yuumi
Hyper carry infine heals and buffed damage and movespeed
Champion Build Guide
Zeri Hyper Carry Build
Laning Phase
Abuse your passive spike damage, try to land de wall W and if you can poke with passive do short Q + P procs
Mid Game
Farm a lot and be carefull cause your damage is not that high, ALWAYS let the frontlines play first (even from your team). Proc Ult and ghost and never stop hitting.
Late Game
Play from behind as always, ask for your team to exclusively protect you and try to input most damage as you can. Let tanks for last and focus on eliminating fighters, mages or the other carrys with your team help.
Abuse your passive spike damage, try to land de wall W and if you can poke with passive do short Q + P procs
Mid Game
Farm a lot and be carefull cause your damage is not that high, ALWAYS let the frontlines play first (even from your team). Proc Ult and ghost and never stop hitting.
Late Game
Play from behind as always, ask for your team to exclusively protect you and try to input most damage as you can. Let tanks for last and focus on eliminating fighters, mages or the other carrys with your team help.




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