I think more of an explanation on your item build would be nice, in addition to an explanation on why you choose a certain skilling order. Those two things are what people look for the most when they come to check out a build. So perhaps go more in-depth into every decision you make when buying your items, and explain a bit more on your skill order, even though it's straightforward. For example:
-Why do you max Null Sphere before Force Pulse?
-Why not get one rank in Nether Blade at level 4 or 7 for the mana, or for charging your Force Pulse?
Etc, etc. You did a great job with what you have already, though.
-Why do you max Null Sphere before Force Pulse?
-Why not get one rank in Nether Blade at level 4 or 7 for the mana, or for charging your Force Pulse?
Etc, etc. You did a great job with what you have already, though.
Thanks for the feedback.. Right now I am creating a Champion Rundown section giving a brief explanation on how to fight every champion and what to look out for. This is consuming a great deal of time, but right afterward I will be revising the item section to give a more detailed Item look and more situational buys and why.
You really should shorten your tips against certain champions down. Having all champions in the game there is definitely not needed. You just need to write tips for when you are facing someone who is troublesome.
Sittin' on chimneys, putting fire up my ***.
"I biked 12km in a blizzard today and mice are chewing on my chocolate bars. Life's good."
"I biked 12km in a blizzard today and mice are chewing on my chocolate bars. Life's good."
I think (merely my own opinion but also a bit of a fact) that you should explain your skill sequence on the way, like q>w>R for the opening, >w>q>w>r>q to harass because of this and that, > r should you get into trouble else q>w.
Not talking about your skilling sequence but the usage of the skills which is the called the skill sequence :P.
Also make it situational, like in my build i give an fair example how people could/should act/react according to situations.
If you have to help an ally, R takes priority to rift in, then q for silence on ranged and then e to slow or other way around, e for slowing melee and then q to avoid any dashes/jumps of some kind.
if you run, silence the opponent first if you have the time and are far enough, use slow and rift over a wall if possible, else just rift to make some distance, use brush around you etc.
Something like that, my guide is still probably very flawed at the moment, only 1 comment so far, 1st guide but it could show you a bit what you might be missing besides that so check it out.
Not talking about your skilling sequence but the usage of the skills which is the called the skill sequence :P.
Also make it situational, like in my build i give an fair example how people could/should act/react according to situations.
If you have to help an ally, R takes priority to rift in, then q for silence on ranged and then e to slow or other way around, e for slowing melee and then q to avoid any dashes/jumps of some kind.
if you run, silence the opponent first if you have the time and are far enough, use slow and rift over a wall if possible, else just rift to make some distance, use brush around you etc.
Something like that, my guide is still probably very flawed at the moment, only 1 comment so far, 1st guide but it could show you a bit what you might be missing besides that so check it out.
@searz - I really feel that for anyone aspiring to be a serious Kassadin this section helps alot if you care to take the time to read.. That and editing the section down would take SO many hours of planning and typing..
@FreestyleZer0 - Thats a very good point I'll look into adding something like that VERY soon..
@FreestyleZer0 - Thats a very good point I'll look into adding something like that VERY soon..
I mean that you should simply just choose a number of yellow ones and all the red and delete the rest. If someone isn't hard to face you don't really need tips on how to face them.
"every now and again you come across a game that has so little emotional connection to who you are that you end up standing there, gazing at the screen and saying "I'm just pressing buttons and my life has no meaning,"" - Colin Campbell
Yeah but I give tips that help to make them that easy.. Only some mages I could remove bc Kass pwns them so hard.. But then it would just look funny to have 5 champions randomly missing from the list.. I moved that section to the very bottom, so people dont have to scroll forever to get to the summary.. Also I have received a lot of good compliments on the section from people who enjoy it so I dont feel it needs too much changing..
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