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A thought I had about Viktor...

Creator: RCIX May 7, 2012 10:39am
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RCIX
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Everyone complains (or complained anyway) that "OMG his passive is wasting a slot, so sucky makes him UPUPUP", but I really feel that this isn't the case. Why? Let's take Death augment. It's 1000 gold and at level 18 it gives 99 AP. This means Viktor's completed kit is roughly 1600 (give or take) cheaper, and offers pretty much the same power as most other AP carries. The end result is that if he even gets slightly ahead of the enemy mid, he's gonna be rolling face for a ~20 minute window which offers tremendous potential to push ahead far enough to win.

I won't touch on his kit's strengths, but suffice to say he has the advantages of at least Kennen (high poke, strong teamfight utility) and Karthus (very strong team-wide damage) wrapped into one package for the relatively minor cost of low mobility. I just wish more people would take the time to get used to how laser works =/
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shhhhhhhhhhhh no one need know the secrets of us vik players. >__>

But yeah I'm with you. The mobility is pretty stupid low though. Like. REALLY LOW.

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I don't think there's anything wrong with Viktor at all, it's just that few can actually use that darn laser appropriately in team fights. Viktor, like most AP carries, devastates when fed. I feel like he falls of end-game just like most AP carries do.
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I feel like he falls of end-game just like most AP carries do.


lolwut???

AP Carries fall off late game? It's their strongest point of the game...
I see no falling off in ability to 100-0 burst anyone in seconds :O
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albableat wrote:



lolwut???

AP Carries fall off late game? It's their strongest point of the game...
I see no falling off in ability to 100-0 burst anyone in seconds :O


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^_^ Sorry I don't get nuked often by any AP carries.
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The only thing wrong with Viktor is lane control. Sure he has a nice burst, but all one needs to do is play Cass, QW a minion wave to the tower and run away. He can't last hit at the tower because he has no way to clear a wave that easy.
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lolyes maybe?

In late game, those guys walk around with Void Staffs, so MR becomes a more-or-less nelegible factor and unless you have 3-4k HP, you may as well recite the prayer if you got caught for a split-second.
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Just like AD carries that can 3-4 shot people in late game...
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You are so completely wrong that I don't know what to say.

Only a select few APs, mostly those that focus on DPS over burst, scale well into lategame compared to AD carries. For example, Ryze, Vladimir and Karthus. AP carries are generally at their strongest in midgame, where their burst allows them to easily pick up kills.

You have a guide for Leblanc, you should know better than anyone how poorly burst AP scales into lategame teamfights.
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