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Armor Quintessences (Buy/Not buy) and reasoning?

Creator: albableat August 19, 2012 8:39pm
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albableat
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Title pretty much says it all.

I'm unsure whether or not I want to buy them.
I play top lane sometimes as well as several champions who really benefit of having extra armor ( Malphite, Rammus).

Question is, are the armor quints worth giving up the Movespeed/GP10 or whatever other quints I'm using and how useful are they in terms of top lane counterpicking?

Appreciate the feedback.
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Phil15
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Its situational I would use the armors quints on malph and rammus but aside from that I would still use my casual quints. But, buying quints for two champs is pretty expensive so unless you play these champs a lot I would not buy them considering its a big waste of money.
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Move to theory crafting pls


And they are situitional
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They're a great purchase if you top lane frequently. I have a unique rune page for those AD heavy champions, marks of my choice, armor seals, armor quints and magic resist glyphs. You should look into armor marks if you don't already have them as well. They work great on any tank, but I'd recommend health quintessences with armor marks.
albableat
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Yukimaru wrote:

Move to theory crafting pls


And they are situitional


Not sure. I don't see any theory being "crafted" here. It's just a question of whether or not to buy those and what is the reasoning behind the decision.

Sorry if I posted it in the wrong forum.
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BluAnimal wrote:

They're a great purchase if you top lane frequently. I have a unique rune page for those AD heavy champions, marks of my choice, armor seals, armor quints and magic resist glyphs. You should look into armor marks if you don't already have them as well. They work great on any tank, but I'd recommend health quintessences with armor marks.


Ya, I do have armor reds. Usually run them on my supports.
And flat HP quints are soooo damn expensive D:
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tehAsian
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I don't see why you shouldn't buy them, like just in case you're against Garen/ Xin Zhao/ Riven in draft pick.

I mean, you get 20 rune pages -.- might as well have a page for every single situation.
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i never use them for solotop, only for jungling.
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Naw they don't really have a place. They aren't bad on Malphite, but I'd say go for the MS on the tanks
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I take them just so your opponent will flip out when you start off with like 55+ armor at level 1. They're also fun to use as support.
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