Luther3000 wrote:
Graves would be broken if he had average range.
Exactly, thats why hes so hard to balance while riot is lazy
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Elohell is like Irelia's stun: if your real level is equal or lower than the level you are in, you're STUNNED there forever. If your actual level is higher than the level you are in, you're just SLOWED in your way up.
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I like him more as an ADC :(
Gave you a good laugh or helped? rep+ so i can know ;)
Thanks to TinyStar, Jhoi, Xiaowi, Virus, Bard and Arcana(eww)...for my signatures!
Elohell is like Irelia's stun: if your real level is equal or lower than the level you are in, you're STUNNED there forever. If your actual level is higher than the level you are in, you're just SLOWED in your way up.
Heres my Shyvana guide! I will dance in their ashes
Graves needs some buff :) i mean he got millions of nerfs the smoke screen nerf really make that skill useless he needs alot of changes before hes playable i would says he prob worst adc right now. Even corki, sivir and ashe have more use corki fits into poke comp pretty good all points, ashe has **** load utility and sivir is similar to graves alot burst short attack range but her ult is better and her passive makes up for her range.
Even quin is better since she can be a top or mid even if shes not played adc.
Even quin is better since she can be a top or mid even if shes not played adc.
OTGBionicArm wrote:
Still think Graves should have been a bruiser and not a carry. T.T
i have fun in botgames rushing a Trinity Force+ Zephyr and skipping boots.
IAmByakuya wrote:
Exactly, thats why hes so hard to balance while riot is lazy
rebuff his passive, plis, so i can do all teh ****py **** i want with him.
Varus is also fairly good at srlf-peeling, because his ult can save him or grand him kills from assasins like Zed which is not that easy with other carries because they lack hard cc.
I myself found out that Zyra+ Varus is extremely strong because pf their insane cc and damage which they can also carry in the teamfights later on.
I think they only major drawback is his lack of escape mechanisms like dashes and stuff. And although this can be partialy fixed by positioning, if you get flanked it will end somewhat nasty.
I myself found out that Zyra+ Varus is extremely strong because pf their insane cc and damage which they can also carry in the teamfights later on.
I think they only major drawback is his lack of escape mechanisms like dashes and stuff. And although this can be partialy fixed by positioning, if you get flanked it will end somewhat nasty.
-Come back with your shield,or on it-
Varus ult is pretty good, but not as epic as Buster Shot; it is, after all, only a snare, so if a LeBlanc gets next to you you're still going to explode from a quick DFG QR.
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If only they gave Graves more range...he deals stupid amounts of damage once hes close to the target which for ADCs is the hard thing to do, keeping him at distance he is beaten easily by any top tier ADC
Graves would be broken if he had average range.
I don't like Varus that much personally (because I die inside every time I miss ult) but he has above average range, strong laning and an AoE CC so yeah.